Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
A Paper plugin that locks player souls on death and revives them when their head is placed.
💀 SoulLock v1.0 — Initial Release
✨ Core Features
- Added soul lock system on player death
- Player heads drop with real player skins
- Each player can only have one active soul lock
- Locked players are tracked using UUID
👻 Player Lock System
- Locked players enter spectator mode on join (default)
- Optional kick mode available via config
- Prevented interaction (block breaking, placing, item usage)
⚡ Revival System
- Players can be revived by placing their head
- Automatic detection of head owner
- Player is restored instantly upon revival
- Teleportation to revival location
- Survival mode restored after revival
🎨 Effects & Feedback
- Optional lightning strike effect on revival
- Optional particle effects for visual feedback
- Colored messages using modern formatting
💾 Data & Persistence
- Persistent storage using data.yml
- Locked player data saved automatically
- Data survives server restarts
⚙️ Configuration
- Added config.yml with customizable options:
- revive-mode (SPECTATOR / KICK)
- lightning-effect toggle
- particle-effect toggle
- prevent-head-despawn toggle
🛠️ Admin Features
- Added /soullockadmin unlock command
- Supports player name and UUID
- Permission: soullock.admin
🧠 Technical
- Built using Paper API (1.21+)
- Uses Adventure API for messaging
- Optimized event handling
- Clean modular code structure
🚀 Notes
- First public release of SoulLock
- Designed for survival, PvP, and roleplay servers
Information
| Published on | April 1, 2026 |
|---|---|
| Downloads | 1 |
Platforms
Paper (1.21-1.21.11)