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Lightweight teams plugin with invites, team chat, and friendly-fire control — no bloat, no gimmicks.

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Release
1.1.0

Sorekill released SorekillTeams version 1.1.0 on December 23, 2025

Changelog

This changelog covers updates from v1.0.6 through v1.1.0.


v1.1.0

Added

  • Admin safety toggles
    • Config options to enable/disable force disband, force kick, and owner transfer
  • Invite refresh behavior
    • Re-inviting a player refreshes the existing invite instead of creating duplicates
  • Team chat improvements
    • Optional default team-chat mode on join
    • Improved admin spy formatting
  • Team homes enhancements
    • Server name metadata for future proxy support
    • Improved validation for cross-server home usage
  • Integration support
    • MiniPlaceholders integration added
  • Configuration
    • New admin and chat safety options
    • Expanded comments and documentation

Changed

  • Improved internal invite handling logic
  • Refined permission checks for admin actions
  • Cleaned up command feedback and error handling

Fixed

  • Edge cases with multiple pending invites
  • Minor permission inconsistencies
  • Stability improvements across team actions

v1.0.9

Added

  • Additional invite anti-spam protections
  • Better handling of expired invites
  • Improved messaging consistency

Changed

  • Internal refactoring of team and invite services
  • Cleaner command output formatting

Fixed

  • Rare invite duplication scenarios
  • Minor logic issues when accepting or denying invites

v1.0.8

Added

  • Safer data storage
    • Atomic file writes to reduce corruption risk
    • Automatic rolling backups of team data
  • Invite limits
    • Maximum pending invites per player
    • Maximum outgoing invites per team
  • Friendly fire improvements
    • Support for potions, tridents, and additional damage sources

Changed

  • Autosave behavior improved for reliability
  • Internal storage layer cleanup

Fixed

  • Data loss risk during crashes
  • Friendly-fire edge cases with non-melee damage

v1.0.7

Added

  • Initial team homes system
    • Shared teleport locations
    • Configurable warmups and cooldowns
  • Team size permission overrides (sorekillteams.max.<number>)

Changed

  • Improved team creation validation
  • Better permission fallback handling

Fixed

  • Team size calculation bugs
  • Minor command execution issues

v1.0.6

Added

  • Improved friendly-fire handling for projectiles
  • Better invite expiration cleanup
  • Expanded configuration comments

Changed

  • Internal service structure cleanup
  • More consistent permission checks

Fixed

  • Friendly-fire bypass permission edge cases
  • Minor memory and logic issues in invite handling

For full details, see the commit history on GitHub: https://github.com/thesorekill/SorekillTeams

Information

Published onDecember 23, 2025
Downloads2

Platforms

Paper Paper (1.21-1.21.11)

Dependencies

Paper Paper
Edit Plugin Dependencies: Paper