*** You can fully customize the plugin and use it like a Bounty plugin or anything else**
# Features
Fully customizable.
You can change everything! Add your custom conditions and change anything you want.
config file
Wanted:
LanguageFile: en_US
# Use wanted.receive.(number) to change player wanted number
Maximum: 5
# Refresh interval of the compass, Recommended keeping this 10-20. In ticks (20 Ticks = 1 second)
CompassRefreshInterval: 20
StopFindingAfterDeath: true
RemoveWantedOnlyIfKilledByHunter: false
ClearWantedOnDeath: true
# In the arrest mode there is no need to kill the Wanted player.
# The Hunters/Police can use /wanted arrest <player> command to arrest the Wanted player
ArrestMode:
# Should arrest mode be enabled?
Enable: false
# Prevent the player arrest himself
PreventSelfArrest: true
# The minimum distance between the Player and the target to arrest
Distance: 10
RunCommandOnArrest:
Enable: false
Commands:
- 'PLAYER;spawn'
- 'VICTIM;spawn'
- 'CONSOLE;give %player% diamond %wanted_level%'
- 'CONSOLE;say %player% arrested %victim%'
# !!! ** Only supports WorldGuard 7.X ** !!!
# !!! ** Only supports WorldGuard 7.X ** !!!
# !!! ** Only supports WorldGuard 7.X ** !!!
# Use this feature to blacklist/whitelist regions in server
WorldGuard:
# Should WorldGuard RegionFilter be enabled
Enable: false
# Revert the blacklist regions to whitelist regions
RevertBlacklist: false
# The list of blacklisted regions
BlacklistRegions:
- example1
# ComplaintMode is a feature that prevents the killer wanted to receiving and allow victims to complain killers
# Conditions:
# - The victim should have wanted.complaint permission
# - The killer should not be op or have access to wanted.bypass
# - ComplaintMode should be enabled on the config file.
ComplaintMode:
# Should complain mode be enabled?
Enable: false
ExpireTime: 15
TrackerBossBar:
Enable: true
RefreshInterval: 20
Default:
Color: "GREEN"
Type: "SOLID"
Custom:
# Custom BossBars should sort by the smallest distance.
1:
Distance: 50
Progress: true
Color: "RED"
Type: "SOLID"
2:
Distance: 100
Progress: true
Color: "YELLOW"
Type: "SOLID"
ReceiveOnKill:
# You can use the "wanted.receive.X" permission node to decide how many Wanted(s) should a player get when they kill someone,
# This is the default value, If someone didn't have that permission, this value will be used.
Player:
Enable: true
KillMessage: true
# Prevent Wanted receive if the killer is not the fight starter.
PreventReceiveIfDefender: false
Receive: 1
RunCommandOnKill:
Enable: false
Commands:
- 'KILLER;spawn'
- 'VICTIM;spawn'
- 'CONSOLE;say %victim% died'
- 'CONSOLE;say %killer% killed %victim%'
NPC:
Enable: true
KillMessage: true
Receive: 2
RunCommandOnKill:
Enable: false
Commands:
- 'KILLER;spawn'
- 'CONSOLE;say %victim% died'
- 'CONSOLE;say %killer% killed %victim%'
Mob:
Enable: false
KillMessage: true
RunCommandOnKill:
Enable: false
Commands:
- 'KILLER;spawn'
- 'CONSOLE;say %victim% died'
- 'CONSOLE;say %killer% killed %victim%'
# You can use "ENTITY;WANTED" to decide how many Wanted(s) should a player get when they kill specific mobs.
Mobs:
- COW;1
- CHICKEN;1
- PIG;2
- ZOMBIE;-1
- CREEPER;-2
Wanted:
RunCommandOnKill:
Enable: false
# If the Wanted killer has wanted.hunter permission the below commands will run.
Commands:
- 'CONSOLE;give %killer% diamond %wanted_level%'
Userfriendly interface.
The plugin uses TextComponent, RGB & Gradient support, Wanted/Bounty GUI, and more...
Complaint mode.
Call 911...? In the Complaint mode, the victim chooses he wants to complain killer or not. If he doesn't complain the killer doesn't get wanted level.
Arrest mode.
The Police/BountyHunter(s) can arrest players in a specific range (You can change the arrest range from the configuration file). For a better experience in this mode, I suggest you use the CuffEm plugin.
GPS System (Custom BossBar & Compass).
You can create your own BossBars with custom conditions to track Wanted players, also there is a compass tracking system.
BossBar:
Multi/Custom language support.
There are some default languages like English, Vietnamese, Chinese, etc... you can easily use them. also, you can create your custom language files.
en_us.yml
prefix: "<GRADIENT:E54010>&lWanted</GRADIENT:E55410> <SOLID:1098E5>» "
need-permission: "<SOLID:E54A10>You don't have enough permission to perform this command!"
target-warn: "<SOLID:059DFF>%player% <SOLID:D2E60A>Used their GPS to find you!"
needGPS: "<SOLID:E54A10>You have to hold a compass to use this command!"
player-not-found: "<SOLID:E54A10>Player not found."
self-target: "<SOLID:E54A10>You cannot target yourself!"
search-target: "&6You used your GPS to find <SOLID:059DFF>%target%<SOLID:D2E60A>."
search-notification: "<SOLID:059DFF>%player% <SOLID:D2E60A>used their GPS to find <SOLID:059DFF>%target%<SOLID:D2E60A>!"
wanted-title: "<SOLID:059DFF>Wanteds:"
wanted-list: "<SOLID:059DFF>%player% &6» <SOLID:D2E60A>[&e%wanted%<SOLID:D2E60A>]"
wanted-top: "<SOLID:059DFF>[%number%] &e%player% <SOLID:E54A10>» <SOLID:D2E60A>%wanted%"
player-leave-on-finding: "<SOLID:059DFF>%player% <SOLID:D2E60A>left the game."
get-player-wanted: "<SOLID:059DFF>%player%<SOLID:D2E60A>'s wanted level is <SOLID:059DFF>%wanted%."
no-wanteds: "<SOLID:E54A10>Currently there are no wanteds!"
maximum-wanted-changed: "&6Maximum wanted successfully changed."
plugin-reloaded: "&6Plugin successfully reloaded!"
item-cooldown: "<SOLID:E54A10>This item is currently on cooldown!"
find-usage: "<SOLID:E54A10>Usage: /wanted find <player>"
different-world: "<SOLID:E54A10>This player is on another world."
operation: "<SOLID:E54A10>Usage: /wanted %action% <player> <wanted>"
clear-operator: "<SOLID:E54A10>Usage: /wanted Clear <player>"
maximum-usage: "<SOLID:E54A10>Usage: /wanted maximum <number>"
get-wanted-usage: "<SOLID:E54A10>Usage: /wanted get <player>"
log-usage: "<SOLID:E54A10>Usage: /wanted log <date> <range>"
clear-wanted: "&6Wanted(s) has been successfully cleared."
take-wanted: "&6Wanted(s) has been successfully taken."
add-wanted: "&6Wanted(s) has been successfully added."
set-wanted: "&6Wanted was set."
valid-number: "<SOLID:E54A10>Please enter a valid number."
player-wanted: "<SOLID:D2E60A>Your Wanted is <SOLID:059DFF>%wanted%."
console-sender: "<SOLID:E54A10>Only player can run this command."
loading-data: "<SOLID:E54A10>The data is still loading or empty. Please try again later."
# You can use %region% to show WorldGuard region name
message-on-kill-player: "<SOLID:E54A10>You killed <SOLID:059DFF>%player_name% <SOLID:E54A10>and receive <SOLID:059DFF>%wanted% <SOLID:E54A10>Wanted(s). Fight starter is: &6%fight_starter%"
message-on-kill-npc: "<SOLID:E54A10>You killed <SOLID:059DFF>%npc_name% <SOLID:E54A10>and receive <SOLID:059DFF>%wanted% <SOLID:E54A10>Wanted(s)."
message-on-kill-mob: "<SOLID:E54A10>You killed a <SOLID:059DFF>%mob% <SOLID:E54A10>and receive <SOLID:059DFF>%wanted% <SOLID:E54A10>Wanted(s)."
help-header: "<SOLID:D2E60A>&l&m---------------<SOLID:E6CB0A>[&r <SOLID:059DFF>Wanted v%version% <SOLID:E6CB0A>]<SOLID:D2E60A>&l&m---------------&r"
wanted-reload-help: "&8- &6/wanted &7reload"
wanted-find-help: "&8- &6/wanted &7find <player>"
wanted-maximum-help: "&8- &6/wanted &7maximum <number>"
wanted-clear-help: "&8- &6/wanted &7clear <player>"
wanted-set-help: "&8- &6/wanted &7set <player> <number>"
wanted-take-help: "&8- &6/wanted &7take <player> <number>"
wanted-add-help: "&8- &6/wanted &7add <player> <number>"
wanteds-help: "&8- &6/wanteds"
next-page-help: "&e(Page 1/2) <SOLID:D2E60A>Next Page »"
wanted-gui-help: "&8- &6/wanted &7gui"
wanted-complaint-help: "&8- &6/wanted &7complaint"
wanted-get-help: "&8- &6/wanted &7get <player>"
wanted-top-help: "&8- &6/wanted &7top"
wanted-help-help: "&8- &6/wanted &7help <page>"
prev-page-help: "&e(Page 2/2) <SOLID:D2E60A>Prev Page «"
wanted-symbol: "✯"
player-wanted-list-format: "<SOLID:059DFF>%player% &6» <SOLID:D2E60A>[&6%symbol%<SOLID:D2E60A>]"
wanted-gui-title: "&4&lWANTED GUI &8- &5Page &n%page%"
wanted-gui-refresh-button: "&6&l• &eRefresh &6&l•"
wanted-gui-next-page-button: "&e» &6Next Page &e»"
wanted-gui-prev-page-button: "&e« &6Previous Page &e«"
wanted-gui-player-title: "<SOLID:059DFF>%player_name%"
wanted-gui-player-lore:
- "<SOLID:D2E60A>Wanteds: <SOLID:059DFF>%wanted%"
- "<SOLID:D2E60A>Last Victim: <SOLID:059DFF>%last_victim%"
- "<SOLID:D2E60A>World: <SOLID:059DFF>%world%"
- "<SOLID:D2E60A>Location: <SOLID:059DFF>%location%"
bar-title: "&6&lDISTANCE: <SOLID:059DFF>%distance%block(s)"
complaint-confirm: "<SOLID:E54A10>You got killed by <SOLID:D2E60A>%killer%<SOLID:E54A10>, If you want to make a complaint, Please type <SOLID:D2E60A>/complaint"
complaint-expire: "<SOLID:E54A10>Complaint time for getting killed by <SOLID:D2E60A>%killer <SOLID:E54A10>has been expired."
complaint-already-expire: "<SOLID:E54A10>Your complaint time is already expired!"
complaint-submit: "&6Your complaint has been submitted!"
cant-complain: "<SOLID:E54A10>You can't complain at this time."
log-message-header: "<SOLID:059DFF>%date% &elogs <SOLID:D2E60A>(Range: %range%):"
log-message: "&8[<SOLID:D2E60A>%time%&8] <SOLID:E54A10>%killer% <SOLID:D2E60A>killed <SOLID:E54A10>%victim% <SOLID:D2E60A>in <SOLID:E54A10>%world% <SOLID:D2E60A>at <SOLID:E54A10>%location% <SOLID:059DFF>| <SOLID:D2E60A>New Wanted: <SOLID:E54A10>%wanted%"
successfully-arrest: "<SOLID:60C924>The %target% was successfully arrested!"
cant-arrest: "<SOLID:E54A10>You can't arrest this player!"
arrest-usage: "<SOLID:E54A10>Usage: /wanted arrest <player>"
self-arrest: "<SOLID:E54A10>You can't arrest yourself"
disabled-arrest: "<SOLID:E54A10>The Arrest mode is disabled at this time."
arrest-notification: "<SOLID:059DFF>%player% <SOLID:D2E60A>arrested <SOLID:059DFF>%target%<SOLID:D2E60A>!"
vi_vn.yml
#Translated by VoChiDanh#0862
prefix: "<GRADIENT:E54010>&lWanted</GRADIENT:E55410> <SOLID:1098E5>» "
need-permission: "&cBạn không có quyền!"
target-warn: "&b%player% &7đang tìm đến bạn!"
needGPS: "&cBạn phải cầm một la bàn để sử dụng lệnh này!"
player-not-found: "&cNgười chơi không tồn tại."
self-target: "&cBạn không thể nhắm mục tiêu chính mình!"
search-target: "&aBạn đang dùng GPS để tìm &b%target%&7."
search-notification: "&b%player% &7dùng GPS của họ để tìm &b%target%&7!"
wanted-title: "&bTruy Nã:"
wanted-list: "&b%player% &a» &7[&e%wanted%&7]"
wanted-top: "&b[%number%] &e%player% &c» &7%wanted%"
player-leave-on-finding: "&b%player% &7thoát khỏi trò chơi."
get-player-wanted: "&b%player%&7's mức độ truy nã là &b%wanted%."
no-wanteds: "&cKhông ai bị truy nã!"
maximum-wanted-changed: "&aĐã thay đổi thành công mức truy nã tối đa."
plugin-reloaded: "&aTải lại thành công!"
item-cooldown: "&cVật phẩm này hiện đang trong thời gian hồi chiêu!"
find-usage: "&cDùng /wanted find <người chơi>"
operation: "&cDùng /wanted %action% <người chơi> <wanted>"
clear-operator: "&cDùng /wanted Clear <người chơi>"
maximum-usage: "&cDùng /wanted set-maximum <số lượng>"
get-wanted-usage: "&cDùng /wanted get <người chơi>"
log-usage: "&cUsage: /wanted log <date> <range>"
clear-wanted: "&a(Các) Truy nã đã được xóa thành công."
take-wanted: "&aTruy nã đã được thực hiện thành công."
add-wanted: "&a(Các) Truy nã đã được thêm thành công."
set-wanted: "&aTruy nã đã được thiết lập."
valid-number: "&cHãy đặt 1 số chính xác."
player-wanted: "&7Mức độ truy nã của bạn là &b%wanted%."
console-sender: "§cConsole khong the dung lenh nay."
loading-data: "&cDữ liệu vẫn đang tải hoặc trống. Vui lòng thử lại sau."
message-on-kill-player: "&cBạn đã giết &b%player_name% &cvà nhận về &b%wanted% &cđiểm truy nã! Fight starter is: &6%fight_starter%"
message-on-kill-mob: "&cBạn tiêu diệt mobs &b%mob% &cvà nhận &b%wanted% &ctruy nã."
help-header: "&7&l&m---------------&f[&r &bWanted v%version% &f]&7&l&m---------------&r"
wanted-reload-help: "&7- &a/wanted &breload"
wanted-find-help: "&7- &a/wanted &bfind <người chơi>"
wanted-maximum-help: "&7- &a/wanted &bmaximum <số lượng>"
wanted-clear-help: "&7- &a/wanted &bclear <người chơi>"
wanted-set-help: "&7- &a/wanted &bset <người chơi> <số lượng>"
wanted-take-help: "&7- &a/wanted &btake <người chơi> <số lượng>"
wanted-add-help: "&7- &a/wanted &badd <người chơi> <số lượng>"
wanteds-help: "&7- &a/wanteds"
next-page-help: "&e(Trang 1/2) &7Trang tiếp theo »"
wanted-gui-help: "&7- &a/wanted &bgui"
wanted-get-help: "&7- &a/wanted &bget <người chơi>"
wanted-top-help: "&7- &a/wanted &btop"
wanted-help-help: "&7- &a/wanted &bhelp <trang>"
prev-page-help: "&e(Trang 2/2) &7Trang Trước «"
wanted-symbol: "✯"
player-wanted-list-format: "&b%player% &a» &7[&6%symbol%&7]"
wanted-gui-title: "&4&lWANTED GUI &8- &5Page &n%page%"
wanted-gui-refresh-button: "&6&l• &eRefresh &6&l•"
wanted-gui-next-page-button: "&e» &aNext Page &e»"
wanted-gui-prev-page-button: "&e« &aPrevious Page &e«"
wanted-gui-player-title: "&b%player_name%"
wanted-gui-player-lore:
- "&7Wanteds: &b%wanted%"
- "&7Last Victim: &b%last_victim%"
- "&7World: &b%world%"
- "&7Location: &b%location%"
bar-title: "&6&lDISTANCE: &b%distance%block(s)"
complaint-confirm: "&cYou got killed by &7%killer%&c, If you want to make a complaint, Please type &7/complaint"
complaint-expire: "&cComplaint time for getting killed by &7%killer &chas been expired."
complaint-already-expire: "&cYour complaint time is already expired!"
complaint-submit: "&aYour complaint has been submitted!"
cant-complain: "&cYou can't complain at this time."
wanted-complaint-help: "&7- &a/wanted &bcomplaint"
different-world: "&cThis player is on another world."
log-message-header: "&b%date% &elogs &7(Range: %range%):"
log-message: "&8[&7%time%&8] &c%killer% &7killed &c%victim% &7in &c%world% &7at &c%location% &b| &7New Wanted: &c%wanted%"
successfully-arrest: "<SOLID:60C924>The %target% was successfully arrested!"
cant-arrest: "<SOLID:E54A10>You can't arrest this player!"
arrest-usage: "<SOLID:E54A10>Usage: /wanted arrest <player>"
self-arrest: "<SOLID:E54A10>You can't arrest yourself"
disabled-arrest: "<SOLID:E54A10>The Arrest mode is disabled at this time."
arrest-notification: "<SOLID:059DFF>%player% <SOLID:D2E60A>arrested <SOLID:059DFF>%target%<SOLID:D2E60A>!"
zh_cn.yml
#Translated by xKsy#7314
prefix: "<GRADIENT:E54010>&lWanted</GRADIENT:E55410> <SOLID:1098E5>» "
need-permission: "&7你没有执行此操作的权限"
target-warn: "&a%player% &7使用了他的指南针来追踪你"
needGPS: "&7你需要一个指南针才能追踪玩家"
player-not-found: "&7玩家不存在"
self-target: "&7你不能指向你自己"
search-target: "&7你使用了你的指南针来追踪 &a%target%"
search-notification: "&a%player% &7使用了他的指南针来追踪 &a%target%"
wanted-title: "&7Wanteds&f&l:"
wanted-list: "&a%player% &8» &7[&6%wanted%&7]"
wanted-top: "&7%number%. &a%player% &8» &a%wanted%"
player-leave-on-finding: "&a%player% &7离开了游戏"
get-player-wanted: "&a%player% &7的Wanted等级是 &a%wanted%"
no-wanteds: "&7目前没有Wanteds"
maximum-wanted-changed: "&7最大Wanted等级已成功修改"
plugin-reloaded: "&7插件重载成功"
item-cooldown: "&7物品正在冷却中"
find-usage: "&7用法 &a/wanted find <玩家>"
operation: "&7用法 &a/wanted %action% <玩家> <数值>"
clear-operator: "&7用法 &a/wanted clear <玩家>"
maximum-usage: "&7用法 &a/wanted maximum <玩家>"
get-wanted-usage: "&7用法 &a/wanted look <玩家>"
log-usage: "&7用法 &a/wanted log <date> <range>"
clear-wanted: "&7Wanted 已被清除"
take-wanted: "&7Wanted 已被扣除"
add-wanted: "&7Wanted 已被添加"
set-wanted: "&7Wanted 设置成功"
valid-number: "&7请输入一个有效数字"
player-wanted: "&7你的Wanted等级是 &a%wanted%"
console-sender: "§7你无法在控制台这样做"
loading-data: "&7数据仍在加载 或者是空的 请稍后再尝试"
message-on-kill-player: "&7你杀死了 &a%player_name% &7并收到了 &a%wanted% &7Wanted等级 战斗开始&f&l: &a%fight_starter%"
message-on-kill-npc: "&7你杀死了 &a%npc_name% &7并收到了 &a%wanted% &7Wanted等级"
message-on-kill-mob: "&7你杀死了 &a%mob% &7并收到了 &a%wanted% &7Wanted等级"
help-header: "&6&lWanted 帮助"
wanted-reload-help: "&8- &a/wanted reload &7重载插件"
wanted-find-help: "&8- &a/wanted find <玩家> &7追踪玩家"
wanted-maximum-help: "&8- &a/wanted maximum <数值> &7设置Wanted等级上限"
wanted-clear-help: "&8- &a/wanted clear <玩家> &7清除玩家的Wanted等级"
wanted-set-help: "&8- &a/wanted set <玩家> <数值> &7设置玩家的Wanted等级"
wanted-take-help: "&8- &a/wanted take <玩家> <数值> &7扣除玩家的Wanted等级"
wanted-add-help: "&8- &a/wanted add <玩家> <数值> &7添加玩家的Wanted等级"
wanteds-help: "&8- &a/wanteds &7查看最近的玩家"
next-page-help: "&7第&a一&7页 &8| &7共&a两&7页"
wanted-gui-help: "&8- &a/wanted gui &7查看GUI信息"
wanted-get-help: "&8- &a/wanted get|look <玩家> &7查看玩家的Wanted等级"
wanted-top-help: "&8- &a/wanted top &7查看Wanted等级排行(前10)"
wanted-help-help: "&8- &a/wanted help <page> &7查看帮助"
prev-page-help: "&7第&a二&7页 &8| &7共&a两&7页"
wanted-symbol: "✯"
player-wanted-list-format: "&a%player% &7» &6%symbol%"
wanted-gui-title: "&6&lWanted &8- &7第 %page% 页"
wanted-gui-refresh-button: "&7刷新"
wanted-gui-next-page-button: "&7» &a下一页 &7»"
wanted-gui-prev-page-button: "&7« &a上一页 &7«"
wanted-gui-player-title: "&6&l%player_name%"
wanted-gui-player-lore:
- "&7Wanted等级&f&l: &a%wanted%"
- "&7Last Victim: &b%last_victim%"
- "&7世界&f&l: &a%world%"
- "&7坐标&f&l: &a%location%"
bar-title: "&7距离&f&l: &a%distance%个方块"
complaint-confirm: "&cYou got killed by &7%killer%&c, If you want to make a complaint, Please type &7/complaint"
complaint-expire: "&cComplaint time for getting killed by &7%killer &chas been expired."
complaint-already-expire: "&cYour complaint time is already expired!"
complaint-submit: "&aYour complaint has been submitted!"
cant-complain: "&cYou can't complain at this time."
wanted-complaint-help: "&7- &a/wanted &bcomplaint"
different-world: "&cThis player is on another world."
log-message-header: "&b%date% &elogs &7(Range: %range%):"
log-message: "&8[&7%time%&8] &c%killer% &7killed &c%victim% &7in &c%world% &7at &c%location% &b| &7New Wanted: &c%wanted%"
successfully-arrest: "<SOLID:60C924>The %target% was successfully arrested!"
cant-arrest: "<SOLID:E54A10>You can't arrest this player!"
arrest-usage: "<SOLID:E54A10>Usage: /wanted arrest <player>"
self-arrest: "<SOLID:E54A10>You can't arrest yourself"
disabled-arrest: "<SOLID:E54A10>The Arrest mode is disabled at this time."
arrest-notification: "<SOLID:059DFF>%player% <SOLID:D2E60A>arrested <SOLID:059DFF>%target%<SOLID:D2E60A>!"
Custom commands on kill or arrest.
Someone arrest/killed a Wanted player? give them their reward! You can run custom commands from Console/Victim/Killer/Hunter when someone gets arrested or killed! (it works for NPC and Mobs too)
Mob kill support.
You can add/take Wanted level when a player kills mobs.
mob section
Mob:
Enable: false
KillMessage: true
RunCommandOnKill:
Enable: false
Commands:
- 'KILLER;spawn'
- 'CONSOLE;say %victim% died'
- 'CONSOLE;say %killer% killed %victim%'
Mobs:
- COW;1
- CHICKEN;1
- PIG;2
- ZOMBIE;-1
- CREEPER;-2
Easy to configure.
There isn't anything complex (really?). You can read the comments in the config file and plugin overview page to understand everything you need.
Wanted top and WantedGUI.
You can use the "/wanted top" command to see the most Wanted players. also, there is a WantedGUI system with a good caching system.
Wanted GUI
Wanted Top
Log system.
Something missing? You can find it in the log files! also there is a "/wanted log
Gradient and RGB support!
The plugin supports Gradient and RGB. The format is simple and you can understand it by reading the default language file.
Citizens support!
You can give players Wanted level when they kill NPC(s).
WorldGuard support! (7.X Only)
You can add blacklisted/whitelisted regions to set where the killer should receive the Wanted level and where should not.
PlaceholderAPI support!
You can use "%wanted_wanted_formatted%" and "%wanted_wanted_count%" placeholder in any plugin to show the player Wanted level.
# Commands and Permissions
[] = Require | <> = Optional *
wanted
Description:
Check the Wanted number.
Permission(s):
wanted.admin
wanted.use
wanteds
Description:
See the list of Wanted players (sorted by newest to oldest).
Permission(s):
wanted.admin
wanted.list
wanted get [player]
Description:
Get a specific player Wanted level.
Permission(s):
wanted.admin
wanted.get
wanted find [player]
Description:
Find a player with Compass & BossBar.
Permission(s):
wanted.admin
wanted.find
wanted clear [player]
Description:
Clear the Wanted level.
Permission(s):
wanted.admin
wanted.clear
wanted take [player] [number]
Description:
Take the Wanted level.
Permission(s):
wanted.admin
wanted.take
wanted add [player] [number]
Description:
Increase the Wanted level.
Permission(s):
wanted.admin
wanted.add
wanted set [player] [number]
Description:
Set the Wanted level.
Permission(s):
wanted.admin
wanted.set
wanted top
Description:
See the list of top Wanted players.
Permission(s):
wanted.admin
wanted.top
wanted gui
Description:
Open the Wanted GUI.
Permission(s):
wanted.admin
wanted.gui
wanted help
Description:
See the list of Wanted commands.
Permission(s):
wanted.admin
wanted.help
wanted maximum [number]
Description:
Set the maximum Wanted number.
Permission(s):
wanted.admin
wanted reload
Description:
Reload the configuration and language file.
Permission(s):
wanted.admin
wanted log [time] [range]
Description:
See the list of Wanted players log in specific time and range.
Permission(s):
wanted.admin
wanted.log
wanted arrest [player]
Description:
It takes Wanted player wanted level (only works when ArrestMode is enabled in the configuration file).
Permission(s):
wanted.admin
wanted.arrest
complaint
Description:
The victim can complain to the killer when he dies (only works when ComplainMode is enabled in the configuration file).
Permission(s):
wanted.admin
wanted.use
# Support If you need help/support or find any bugs please PM me in a spigot or contact me via discord for fast support. I am pretty happy to help you! My Discord: Syrent#1748
Consider supporting me? Leave a five-star review if you liked this plugin :)
v1 overview
Information
Category | Role Playing |
---|---|
Published on | March 8, 2023 |
License | Unspecified |
Downloads | 159 |
Stars | 9 |
Watchers | 3 |