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Solve inconsistent player counts across multiple Velocity proxies.

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2.2.0

🚀 MultiProxySync 2.2.0

This update introduces Redis Pub/Sub-based real-time synchronization and adds MiniPlaceholders support.

✨ Added

  • Added Redis Pub/Sub real-time sync for faster cross-proxy player count updates
  • Added MiniPlaceholders support
  • Added the <multiproxysync_global_player_count> placeholder

⚡ Improved

  • Improved player count refresh responsiveness across multiple proxies
  • Improved shutdown cleanup behavior so proxies publish an update after removing their own Redis data
  • Kept the original heartbeat sync as a fallback mechanism for stability

🐛 Fixed

  • Fixed an early-known synchronization timing issue where player count changes on other proxies were not always reflected quickly enough after player joins, leaves, or proxy shutdowns
  • Fixed extra Redis overhead caused by the placeholder implementation introduced in 2.1.0

Information

Published
August 3, 2026
Author
4Downloads

Platforms

Velocity
Velocity
3.0–4.0.0