Core MMO System for creators and developers , updated frequently
This update focuses on stability, cleanup, command usability, economy consistency, and overall polish across the RunestoneMMO system.
Fixed
Fixed an issue where OP players could deal 0 damage to mobs because of combat bypass behavior.
Fixed updater/version reporting issues where builds could incorrectly display 0.0.0-dev instead of the real plugin version.
Fixed multi-currency display inconsistencies where RunicShards were not showing properly in some balance-related views.
Fixed ledger formatting so currency entries display more consistently.
Fixed exchange behavior where conversions could use the wrong balance source and report incorrect insufficient-funds errors.
Improved
Improved overall version alignment between Gradle, plugin metadata, updater checks, and release flow.
Improved scoreboard economy display so secondary currencies can be surfaced more cleanly.
Improved command usability for teleport systems with safer support paths for non-player senders where applicable.
Improved internal API usage and modernized deprecated calls for better long-term Paper 1.21 support.
Improved subsystem consistency and cleanup across RunestoneCore and RunestoneSkills.
Economy / Scoreboard
Added better support for showing RunicShards alongside standard money displays.
Improved economy formatting consistency across:
balance displays
ledger/history
exchange behavior
scoreboard placeholders
Compatibility / Maintenance
Continued cleanup for Paper 1.21.x compatibility.
Refined internal systems for safer future addon extension.
General bug fixes, polish, and backend cleanup.
Notes
This is primarily a stability and polish update.
Existing servers should benefit from cleaner economy behavior, clearer version reporting, and improved admin/testing usability.