Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Downed state instead of instant death - crawl, bleed out, or get revived by a teammate.
Three fixes (void//kill kill a downed player as vanilla would; foreign Slowness/Glowing etc. survive revive; revive-seconds 0 = instant). 63 runtime assertions on Paper 1.21.11 and 26.2. No config changes.
Platforms
Paper
1.21.4–26.3