Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
V8.22.0
Features
- #583: Elevators now reliably reset to the ground floor when a puzzle is (re)activated, including after a server crash.
- #583: Admins can refresh the stored cage layout of an elevator with
/le component elevator resnapshot <x> <y> <z>or in a GUI button after redecorating it.
Fixes
- #583: Elevators no longer break blocks having metadata (redstone torches, redstone wire, levers, buttons, signs…) while moving between floors.
- #584: Deleting a Lock now cleanly removes its Key Chests, leaving no invisible leftover blocks and no phantom keys preventing recreation.
- #582: Music Block component menus open correctly again, and Music Blocks now use a newer version of the song-playback library (NoteBlockAPI 1.7.0), bringing upstream fixes and compatibility improvements.
Technical changes
- #588: Plugin memory usage no longer slowly grows over time — whether from players walking around puzzle areas, long-running puzzles with many mirrors, reflecting spheres and prisms, or lasers travelling through gravitational spheres — reducing GC pressure on busy servers.
- #588: Database queries no longer repeatedly reopen the connection behind the scenes, cutting memory allocations and CPU overhead on chunk loads and frequent lookups.
- #588: Loading chunks near puzzle areas no longer briefly stutters while the plugin cleans up leftover blocks from a previous server crash.
Information
| Published on | April 26, 2026 |
|---|---|
| Downloads | 1 |
Platforms
Paper (1.21.1-1.21.11)
Dependencies
Paper