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GriefPrevention3D v18.0.7
Wiki: GriefPrevention3D Wiki
Highlights
- Added PlaceholderAPI trust status placeholders — Scoreboards can now show whether a player is trusted in the claim or subdivision they are standing in, and what effective trust level they have there.
- Customizable trust-level labels — The text returned by
%gp3d_trust_level%is backed bymessages.ymlso servers can localize or restyle the displayed labels.
PlaceholderAPI
New Placeholders
| Placeholder | Result |
|---|---|
%gp3d_is_trusted% |
true when the player has at least access trust in the claim/subdivision they are standing in, otherwise false. |
%gp3d_trust_level% |
Returns the player's effective claim trust label for the claim/subdivision they are standing in. |
%gp3d_trust_level% uses the innermost claim at the player's location, so 3D subdivisions and regular subdivisions are reported instead of only the top-level claim.
Effective trust is resolved from highest to lowest:
OwnerManagerBuilderContainerAccessUntrusted
When the player is not standing in any claim, %gp3d_trust_level% returns Unclaimed.
New Messages
The following messages.yml keys are added automatically on startup or reload:
Messages:
PlaceholderTrustLevelUnclaimed: "Unclaimed"
PlaceholderTrustLevelOwner: "Owner"
PlaceholderTrustLevelManager: "Manager"
PlaceholderTrustLevelBuilder: "Builder"
PlaceholderTrustLevelAccess: "Access"
PlaceholderTrustLevelContainer: "Container"
PlaceholderTrustLevelUntrusted: "Untrusted"
Compatibility
| Category | Support |
|---|---|
| Minecraft Versions | 1.8.8 -> 26.1.x |
| Minimum Java | Java 8 |
| Bukkit API Target | 1.13 |
Migration
No data migration is required.
Existing messages.yml files will receive the new trust-level keys automatically the next time GP3D loads messages.
Information
| Published on | June 6, 2026 |
|---|---|
| Downloads | 1 |
Platforms
Paper (1.8-26.1.2)