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Player-owned shops, custom trading, and a thriving player-driven economy.

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1.0.1

Stall v1.0.1

Added

  • Offers can give up to three items or stacks, with two payment slots. Existing offers keep their slots and amounts.
  • Chests and trapped chests can become shops. A double chest is one shop with 54 stock slots, accessible from either half.
  • Give stall.barrel.large to players whose barrel shops should hold 54 slots instead of 27. Existing barrel shops expand the next time their owner opens them. Removing the permission does not shrink them or strand stored items. This permission is off by default, including for operators.
  • Large barrels open one vanilla 54-slot stock menu. Buyers trade from both halves, and extra stock is saved on the barrel with the chunk.
  • Both halves of chest shops receive ownership, break, explosion and hopper-extraction protection. Only the owner or an administrator may join a chest onto a chest shop.

Storage and compatibility

  • Minecraft 26.3, Java 25. Use Stall-Paper-1.0.1.jar for Spigot, Paper, Purpur or Folia, or Stall-Fabric-1.0.1.jar with Fabric API on a dedicated Fabric server. Clients need no mod or resource pack.
  • Existing shops load automatically. Shops using chests, large barrels or a third reward use schema 2 so older Stall builds leave their files untouched.
  • Double-chest stock waits for both halves to be available without loading chunks or accessing foreign Folia regions.
  • Large-barrel extra slots survive restarts and chunk unloads. Hoppers and comparators see only the ordinary 27 slots.
  • Empty extra slots before /stall remove; breaking a large barrel drops its extra items. Also empty them before uninstalling Stall or moving a world between Fabric and Spigot/Paper, which store block data differently.
  • Copper chests are excluded because copper golems can remove items from them. Existing token item data is unchanged, preserving token-priced offers and rank rewards.

Information

Published
October 26, 2026
4Downloads

Platforms

Paper
Paper
26.3