Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Description
Lockout is a Minecraft mini-game plugin based on SmallAnt's lockout challenge. Source here: https://github.com/chalkinshmeal/lockout
Each team races to complete a series of tasks within a time limit. Once a task is completed, it is locked out so that no other team can complete the task. The team with the most points at the end of the time limit wins. In the event of a tie, a sudden death round is held to determine the winner. Tasks are chosen randomly from a programmed list, limited by the maxTaskCount
field.
Commands
/lockout compass
- Gives a lockout compass, used to specify teams and look at tasks/lockout help
- Shows a help message/lockout start
- Starts a lockout game/lockout stop
- Stops a lockout game/lockout team <team name> <material name>
- Creates a team
Config
A config.yml
file is auto-generated if there is none. Global and task-specific settings can be found here. Some tasks may not have a config entry.
maxTaskCount
: Task-specific settings may have the fieldmaxTaskCount
. This the maximum amount of tasks, for the task type, that may appear in a single lockout challenge. For example, the below specifies amaxTaskCount
of 3, meaning at most there can be 3breakItemsTask
tasks in the challenge at once.
# Task: Break an item. Possible items to break, and how many to break
breakItemsTask:
maxTaskCount: 3
materials:
ACACIA_LOG: 10
ACACIA_LEAVES: 64
AMETHYST_BLOCK: 3
ANDESITE: 32
ANDESITE_WALL: 1
...
Q&A/Issues
If you find any issues, please file a GitHub issue.
Credit/Links
- SmallAnt, for the idea: https://www.youtube.com/@Smallant
- mr_stretch, for initial implementation ideas: https://www.spigotmc.org/resources/lockout.112607/
- Lobster13, for task ideas + testing
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Members
Owner