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A plugin library for GUIs, Items, Blocks, Advancements and much more.

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R

2.4.0-mc.26.2

The API is now available on the Maven Central Repository.

New:

  • Codec API now returns DataResult, allowing errors to propagate and partial-success warnings to accumulate.
  • Added Codec#encodeAsync/decodeAsync, Codec.dispatch, Codec.taggedUnion, Codec.tuple, and much more.
  • RecordCodecBuilder → RecordBuilder; it has also been rewritten.
  • Added EncodeContext/DecodeContext to help simplify more complicated codecs.
  • Reflection API now covers more previously missed features.
  • Added Menu API, useful for custom containers and crafting UIs, with automatic item movement handling.
  • Added config options to toggle Item Server-Side Translation Ticking, Item Ticking, and the Energy Network, as well as an option to change the delay of server-side translation ticking.
  • Added new enable_custom_break_speeds and enable_natural_spawning config fields to the features section.
  • Added TypedRegistry.
  • Added placeholders for permissions:
    • abyssallib:player_has_permission:<permission> — Checks whether the player has the permission (Boolean).
    • abyssallib:player_has_group:<group> — Checks whether the player belongs to a group (Boolean).
    • abyssallib:player_groups — Gets all groups the player is in (List of String).
    • abyssallib:player_group:<index> — Gets the player's group at a specific index in the sorted group list.
    • abyssallib:player_primary_group — Gets the player's group with the highest weight. This can be inconsistent if multiple groups have the same highest weight.
  • Added 2 JSON-specific MergeStrategys for replacing or inheriting from existing loot tables, allowing vanilla loot tables to be merged or replaced.
  • Added custom block breaking, utilizing the value of BlockProperties#hardness.
  • Added CustomTool component, which behaves similarly to the Tool component but for custom blocks.
  • Added compress config option to the resource-pack section. Enabled by default; currently minifies all JSON, making it useful for packs with a lot of models.
  • Added FakePlayer and OfflinePlayerData APIs for modifying players while they are offline and for using that data with fake players.

Changes:

  • RECIPES registry is now typed, allowing recipes of a specific type to be retrieved using RECIPES#getByType.
  • Reflection API is now safer.
  • UpdateChecker now accepts a String vararg of ignored identifiers (e.g. .alpha, .beta, etc.).
  • Resource Pack Server has been optimized.
  • external-packs now supports {"path": boolean}, allowing external packs to be exempted from compression. This is required if a pack is already compressed or encrypted.

Fixes:

  • Default (folder) recipe registration is now delayed by 10 ticks, giving other plugins time to register their items.
  • Fixed duplicate ghost items caused by SSR and ItemTicker in most cases.
  • ItemTicker no longer triggers on inventory updates.
  • PackServer will no longer duplicate packs for the client, as packs now use deterministic UUIDs.

Information

Published
September 9, 2026
Author
1Downloads

Platforms

Paper
Paper
26.2