Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Cuts xp farm lag by removing silverfish AI. Same spawns, same drops: for servers that want to stay vanilla.
Changes
disable-collisionsis nowfalseby default. With collisions off, entity cramming no longer kills silverfish, so if a farm keeps running while nobody kills them, they pile up without any limit and can bring the TPS down a lot. With collisions on, cramming keeps at most 24 in the same spot.
You can still set disable-collisions: true for a bigger saving (about 35% to 57% instead of 20% to 35%) if silverfish are always killed soon after they arrive. See the README for details.
Default config
enabled: true
disable-collisions: false
prevent-drowning: true
push-off-campfires: true
worlds: []
Requirements
- Paper 26.2
- Java 25
Updating
Replace the jar and restart the server. Your config file is kept as it is, so if it has disable-collisions: true, change it to false yourself and run /fsf reload.
Platforms
Paper
26.2