Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Timbr | Changelog - v1.0.6
This update mainly focuses on one thing: making the plugin behave properly across multiple Minecraft versions. Apparently, that's considered ambitious these days.
Added
- Full support for Minecraft 1.16-latest.
- Automatic version detection to select the appropriate animation system.
- Separate animation backends for modern and legacy Minecraft versions.
- Startup logging to indicate which animation backend is currently in use.
Improved
- Fixed choppy tree animations caused by interpolation being reset every tick. Animations are now considerably smoother.
- Improved entity tracking and processing for better stability and cleaner execution.
- Refactored metadata handling to support multiple entity types.
- Improved material handling to safely support both old and new Minecraft versions.
- Updated the configuration to support the new cross-version animation system.
Fixed
- Prevented startup errors on older Minecraft versions caused by materials that don't exist yet.
- Added version-safe particle handling with automatic fallbacks when newer particles are unavailable.
- Legacy versions now use a simplified falling animation where modern rendering features are not available.
One plugin. One build. Minecraft 1.16 through latest. Imagine that.
Information
| Published on | July 5, 2026 |
|---|---|
| Downloads | 30 |
Platforms
Paper (1.16-26.2)