Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Let your players create their worlds!
Generate your world 🌎️
Players can change their new world generation with generator, environment and structures options.
Generators
- Flat world (best for buildings)
- Empty world (for parkour)
- Plains (for survival)
- Ocean (for fishing)
- Large biomes
Environments
- Normal
- Nether
- The End

Customize your world ⚙️
Players can customize world for displaying in worlds browser and for game.
Display
- Name of world (example: The best parkour v5.0)
- Description (Try to pass this parkour!)
- Icon Item (Nether Stairs)
- Short ID (parkour)
- Category (Adventure)
- Access to join for server players (public)
Game
- Time in world
- Weather
- Players damage rule
- Mob interaction rule
- Mob loot
- Keep inventory
- Natural regeneration
- Death messages
- Immediate respawn
- Block explosion
- Join/quit messages
- Like messages

Visit worlds by other players 📚️
With worlds browser (/worlds) you can find good world. Advertise your world with /ad command.
Recommendations
Server owners can mark worlds as good and add them to the recommeendation section.
Sort worlds
- With many players
- By reputation (amount of likes/dislikes)
- Newest worlds

Coding in worlds 💻️
World owners can create code for their world for execution in play mode. Use event, action and condition blocks, variables and event values.

Integration 😎
Some plugins can turn on additional functionality for OpenCreative+ and enable some coding actions.
- Vault - Economy, request payment action.
- ProtocolLib - Packets sending, open chest animation, player tab hider - spectator mode.
- LibsDisguises - Disguises entity actions.
- PlaceholderApi - Adds custom placeholders to PAPI, parses PAPI placeholders in some messages.
Configuration
#
# OpenCreative+ 5.8.0 - Well, it's possible.
# (C) McChicken Studio 2017-2025.
#
#
# This plugin allows players to create their worlds,
# where they can build, play and even make a code.
#
#
# Commands:
#
# /spawn - Teleports to spawn world.
# /locate [Player] - Displays world info, where player currently plays.
# /join [ID] - Connects player to world with specified ID.
# /games - Opens worlds browser
# /cc - Sends message to creative (global) chat for all players.
# /cc off - Turns off creative chat for player.
# /cc on - Turns on creative chat for player.
#
# /world - Opens world's settings or displays world's info
# /world info - Displays world's info.
# /world delete - Deletes world.
# /world deletemobs - Removes mobs.
# /world kick [Player] - Kicks player from world.
# /world ban [Player] - Bans player in world.
# /world unban [Player] - Unbans player in world.
# /world whitelist [Player] - Allows player to visit world, if it's closed.
# /world unwhitelist [Player] - Removes player from whitelist.
# /world size - Displays size of world folder. (opencreative.world.size)
# /world platformer [ID] - Changes coding platforms generator. (opencreative.world.set-platformer)
#
# /ad - Advertises world in chat for all players.
# /build - Changes world's mode to Build, disables PvP,
# and gives Creative mode to world owner and builders.
# /play - Changes world's mode to Play, enables PvP out of spawn area,
# and executes code made in developer mode.
# /dev - Connects player to developer world, where he can create
# a code for world, that will be executed in Play mode.
# /environment - Opens environment settings. (for world owners, world developers)
# /env vars list - Displays list of variables.
# /env vars size - Displays total amount of variables.
# /env debug - Debug mode of code.
# /env barrel - Toggles chests or barrels in dev world.
# /env event [Material] - Changes material for event section in dev world.
# /env action [Material] - Changes material for action section in dev world.
# /env floor [Material] - Changes material for floor in dev world.
# /like - Changes world's reputation by +1
# /dislike - Changes world's reputation by -1
#
# /give [Player] [Material] [Amount] - Gives item. (for world owners, world developers or builders) (opencreative.give.bypass)
# /tp [Player] (player) - Teleports to player. (for world owners, world developers or builders) (opencreative.teleport.bypass, opencreative.teleport.clear-bypass, opencreative.teleport.others-bypass)
# /gamemode [Gamemode] (player) - Changes player's gamemode. (for world owners, world developers or builders) (opencreative.game-mode.bypass)
# /playsound [Player] [Sound] [Volume] [Pitch] - Plays a sound. (for world owners, world developers or builders) (opencreative.play-sound.bypass)
# /time set [Time] - Changes world's time. (for world owners, world developers or builders) (opencreative.time.bypass)
# /weather [Sun/Storm] - Changes world's weather. (for world owners, world developers or builders) (opencreative.weather.bypass)
# /stopsound [Player] - Stops sounds. (for world owners, world developers or builders) (opencreative.stop-sound.bypass)
#
# /creative - Opens menu of plugin info. Permission nodes
# /creative reload - Reloads config. (opencreative.reload)
# /creative resetlocale - Removes current localization files and replaces with default. (opencreative.resetlocale)
# /creative ignoremessage [path] - Saves message from resetting locale in the future. (opencreative.resetlocale.add-ignored)
# /creative unignoremessage [path] - Makes message possible to be reset in the future. (opencreative.resetlocale.remove-ignored)
# /creative print [path] - Prints message content from localization file to player. (opencreative.print)
# /creative list - Displays list of loaded worlds. (opencreative.list.loaded)
# /creative deprecated - Displays list of old worlds, which have owner,
# that last joined server 1 month ago. (opencreative.list.deprecated)
# /creative corrupted - Displays list of worlds, that lost settings.yml. (opencreative.list.corrupted)
# /creative moderate [ID] - Opens moderation menu with admin tools for specified world. (opencreative.moderation.menu)
# /creative info [ID] - Displays world's info. (opencreative.world.info)
# /creative load [ID] - Loads specified world. (opencreative.world.load)
# /creative unload [ID] - Unloads specified world. (opencreative.world.unload)
# unload all - Unloads all worlds. (opencreative.world.unload.all)
# /creative register [ID] - Adds not registered world to worlds browser. (opencreative.world.register)
# /creative unregister [ID] - Removes world from worlds browser, until restart. (opencreative.world.unregister)
# /creative recommend [ID] - Adds world to recommended worlds (/worlds). (opencreative.world.recommend)
# /creative unrecommend [ID] - Removes world from recommended worlds (/worlds). (opencreative.world.unrecommend)
# /creative setowner [ID] [player] - Sets new owner of world. (opencreative.world.setowner)
# /creative setsize [ID] [size] - Sets custom size of world. (0 to reset) (opencreative.world.setsize)
# /creative maintenance - Maintenance mode settings (start, end). (opencreative.maintenance)
# /creative creative-chat - Creative Chat settings (on, off)
# /creative sounds [theme] - Sets current sounds theme. (opencreative.sounds.theme)
# /creative sound [sound] - Plays specified sound. (opencreative.sounds.play)
# /creative template [folder] - Creates a new world from Minecraft (opencreative.template)
# save in plugins/OpenCreative/templates
# /creative update - Check if new version is available (opencreative.updates.check)
# /creative experiments list - Shows a list of all experimental not stable features (opencreative.experiments.list)
# /creative experiments enable [id] - Enables an experiment (opencreative.experiments.enable)
# /creative experiments disable [id] - Disables an experiment (opencreative.experiments.disable)
# /creative experiments [id] - Use specified experiment command (opencreative.experiments.use,
# opencreative.experiments.[experiment id])
#
# Permissions:
#
# Permissions for admin commands are written above.
#
# opencreative.maintenance.bypass - Bypass maintenance restrictions to join the worlds.
# opencreative.stability.bypass - Bypass stability restrictions to join the worlds.
# opencreative.world.private.bypass - Allows player to join world, even if it's closed.
# opencreative.world.kick.bypass - Prevents admin from kicking from world.
# opencreative.world.ban.bypass - Prevents admin from banning in world.
# opencreative.world.banned.bypass - Allows player to join world, even if he's banned.
# opencreative.lobby.placing-blocks - Ability to place blocks, paintings, item frames in lobby.
# opencreative.lobby.destroying-blocks - Ability to destroy blocks, paintings, item frames in lobby.
# opencreative.lobby.spawning-mobs - Ability to spawn mobs in lobby.
# opencreative.lobby.damaging-mobs - Ability to damage mobs in lobby.
# opencreative.creative-chat.bypass - Allows player to use creative chat, even if it's disabled.
# opencreative.join.others - Ability to move specified player to specified world (/join [ID] [Player]).
# opencreative.join-to.others - Ability to move first specified player to second (/jointo [First Player] [Second Player]).
# opencreative.moderation.clear-name - Ability to clear world's display name in moderation menu.
# opencreative.moderation.clear-description - Ability to clear world's description in moderation menu.
# opencreative.moderation.clear-id - Ability to reset world's custom ID in moderation menu.
# opencreative.moderation.clear-icon - Ability to reset world's icon in moderation menu.
# opencreative.moderation.connect-silent - Ability to connect the world without join message.
# opencreative.moderation.connect-dev-silent - Ability to connect the developers world without join message.
# opencreative.moderation.close-world - Ability to close world.
#
#
# Powered by Paper API.
# Licensed under GNU GPL v3.
# Additional features by: Vault, ProtocolLib, PlaceholderAPI, LibsDisguises.
#
# Hangar: https://hangar.papermc.io/mcchickenstudio/OpenCreative
# Source code: https://gitlab.com/eagles-creative/opencreative
# Discord: https://discord.gg/sSFCXUeq63
#
version: 5.8.0
last-world-id: 0
hide-from-tab: spectator # Hides players, that aren't in same world: spectator - Transparent nickname (requires ProtocolLib), full - Full hide from tab list, none - Not hide.
lobby:
#
# Lobby is a world, where player teleports on server join,
# or on command type: /lobby, /hub, /spawn. It gives player
# items for opening menus. To change spawn location use
# /setworldspawn command.
#
world: "world"
disallow-placing-blocks: true # To bypass with true, add permission: opencreative.lobby.placing-blocks.bypass
disallow-destroying-blocks: true # To bypass with true, add permission: opencreative.lobby.destroying-blocks.bypass
disallow-spawning-mobs: true # To bypass with true, add permission: opencreative.lobby.spawning-mobs.bypass
disallow-damaging-mobs: true # To bypass with true, add permission: opencreative.lobby.damaging-mobs.bypass
disallow-world-edit: true # To bypass with true, add permission: opencreative.lobby.world-edit.bypass
disable-explosions: true # If true, any explosion in lobby will be cancelled.
clear-inventory: true # Inventory will be cleared on server join, world change, should be enabled due to security reasons.
recommended-worlds: # List of featured worlds in /games, type world's numeric IDs here.
- 1 # To add world to recommendations, use /oc recommend ID
- 2 # To remove world from recommendations, use /oc unrecommend ID
- 3
- 4
- 5
messages:
# Supported: en, ru, ua
#
# For english language - en
# Для русского языка - ru
# Для української мови - ua
#
locale: en
branding: "<white>Open<gradient:#dbdbdb:#ffd4c2>Creative</gradient><green>+" # Branding uses minimessage (https://webui.advntr.dev/)
prefix: "&6 Worlds &8| &f" # Prefix, that will be used in many messages.
version: "&f \n &fPowered by Open&7Creative&b+ &3%version%\n &f%codename% \n \n &fContributors: &7McChicken Team\n &fTranslators: &7initzero, Nagibator6000Lol, DrakesWeb, kogtyv, Senmpai333 \n \n &cMcChicken Studio 2017-2025\n &c"
cc-prefix: "&6 Creative Chat &8| &7" # Creative Chat is global chat, accessed by ! in the beginning of message, or with /cc.
cc-chat: "%cc-prefix%&7%player%&7: %message%" # You can use PAPI placeholders and MiniMessage here
world-chat: "&7 %player% &8» &f%message%" # and here.
notify-no-players-around: true # Will send notification to player, when he texts in local chat in world without other players
critical-errors: true # Will send critical errors in console
warnings: true # Will send warning in console
not-found: false # Will send not found message in console
do-not-reset: # These messages will be not changed, even after /oc resetlocale.
- "path.of-the-message"
#- "creating-world.welcome"
allowed-links:
# These links are allowed to use in Request Resource Pack action.
resource-pack:
- "dropbox.com"
- "drive.google.com"
- "cdn.modrinth.com"
coding:
enabled: true # Set false to disable entire coding: play mode, dev mode.
# All worlds will be launched in Build mode.
old-selection-menu: false # Set true to use old coding blocks selection menu
platforms-generator: "horizontal" # Default generator for coding platforms, if not exists will use default Horizontal.
# Available: "horizontal", "vertical", "legacy". Please do not change platforms generator, if there's already existing worlds.
# To test them, use /world platformer [ID].
cancel-chat-on-value-set: false # Cancels sending message to local chat, when player sets new value of text, number, vector,
# variable, potion, color while holding item in hand.
#
# You can disable some coding blocks,
# if they're useless or harming performance.
# disabled-actions:
# - "world_set_block_type"
#
disabled-events: []
disabled-actions: []
disabled-conditions: []
#
# Prompt handler is responsible for generating
# code from players wishes by using command:
# /env make [prompt]
#
# Notice: Prompter can and will do mistakes in coding,
# and we cannot nothing to do with it.
#
# Prompter requires token to work.
# For ChatGPT - https://platform.openai.com/api-keys
# For Gemini - https://aistudio.google.com/app/apikey
# Note: Services give you free trial, but
# for general usage you can be forced
# to pay services for using prompter.
#
# For example: /env make when player right clicks on
# magma block it gives random item
prompt-handler:
type: "none" # Set to "none" to disable. Available: "gemini", "chatgpt"
model: "gemini-2.5-flash" # Set model of LLM. For ChatGPT: "gpt-4o-mini"
token: "insert-secret-api-key-here-but-do-not-share-it-with-others"
timeout: 120 # Maximum time amount for thinking in seconds.
executors-limit: 10 # Maximum amount of executors.
item-fixer:
#
# We want to prevent players from hurting
# server with some bad items. These items
# will be edited or entirely removed from
# player's inventory.
#
enabled: true # Set false to disable Item Fixer, or true to enable.
display-name-max-length: 64 # Maximum length of item's display name
lore-line-max-length: 100 # Maximum length of lore line in item
lore-lines-max-amount: 25 # Maximum lines amount in item
max-enchantment-level: 10 # Maximum enchantment level (swords, armor...)
container-big-items-max-amount: 3 # Limit of bad items (containers, books) inside container
books-pages-max-amount: 50 # Limit of book pages
remove-attribute-modifiers: true # Removes some attribute modifiers from item (scale, speed, strength)
remove-clickable-in-books: true # Removes clickable components from books
remove-custom-spawn-eggs: true # Removes custom data in spawn eggs
remove-boss-spawn-eggs: true # Removes ender dragon and wither spawn eggs
entity-name-max-length: 48 # Maximum length of entity's name
persistent-data-max-size: 2048 # Maximum size of persistent data container
entities-max-amount: 3 # Maximum amount of entities, that blocks (beehives) can hold.
clear-command-blocks-data: true # Removes commands inside command block items
commands:
#
# These commands will be executed on
# some events. You can add functionality,
# like sending message with DiscordSRV.
#
onLobby: # Event (%player%)
first: # Command name
command: "" # Command to execute, without slashes /
delay: 0 # Delay (in ticks, 1 second = 20 ticks)
console: true # true - Execute as console, false - as player
onPlanetConnect: {} # %planet% %player%
onPlanetDisconnect: {} # %planet% %player%
onWorldChat: {} # %world% %player% %message% %formatted%
onCreativeChat: {} # %player% %message% %formatted%
onMaintenanceStart: {} # %player%
onMaintenanceEnd: {} # %player%
requirements:
#
# If player's input new text will not follow
# these requirements, then world's setting
# will be not changed.
#
world-creation:
played-seconds: 30
world-reputation:
creation-seconds: 300
world-name:
min-length: 4
max-length: 30
world-description:
min-length: 4
max-length: 256
world-custom-id:
pattern: "^[a-zA-Zа-яА-Я0-9_]+$"
min-length: 2
max-length: 16
module-name:
min-length: 4
max-length: 30
module-description:
min-length: 4
max-length: 256
groups:
#
# Groups are made for specifying players permissions,
# like world size, world limits, worlds amount.
#
default: # default - by default for any player, no permissions required
cooldowns:
generic-command: 5 # /play, /build, /games
advertisement: 120 # /ad
creative-chat: 10 # /cc
world-chat: 2 # chat in the world
module-usage: 7 # creating, pasting modules
duplication-usage: 7 # duplicating blocks with manipulator
creating-world:
limit: 2
creating-module:
limit: 2
lobby-permissions: # Permissions will be given when player teleports to lobby
- "music.play"
world:
size: 128
like-reward: 1
advertisement-cost: 0
coding-prompter: false # Access to /env make command
limits:
#
# Limits for a world, that player created.
#
executor-calls: 100 # limit of executor calls
entities-amount: 50 # limit for spawned entities in world
modifying-blocks: 5000 # limit for changing blocks with world actions per second
redstone-changes: 100 # limit for redstone operations in world
repeats-amount: 100 # limit for repeat action per 1 second.
opening-inventories: 5 # limit for opening inventories per 5 seconds for preventing anti-exit
sending-web-requests: 5 # limit for sending web requests per 5 seconds for preventing attacks
variables-amount: 50 # limit for amount of all variables in world (saved, global, local)
scoreboards-amount: 50 # limit for amount of all scoreboards
bossbars-amount: 10 # limit for amount of all bossbars
coding-platforms: 4 # limit for coding platforms
changing-list-elements: 50 # limit of changing elements in lists and maps per second
builders-amount: 10 # limit of added builders
developers-amount: 10 # limit of added developers
blacklisted-amount: 10 # limit of banned players
whitelisted-amount: 10 # limit of whitelisted players
physical-objects: 140 # limit of special physical objects (it's not sand, gravels; they can be spawned with code)
selected-lines-amount: 3 # limit of selected lines with manipulator
script-size: 10 # maximum size of script file in megabytes
per-player-limit-modifiers:
#
# When a player joins a world or leaves from world,
# this will increase or decrease limits values.
#
executor-calls: 100
entities-amount: 50
modifying-blocks: 0
redstone-changes: 20
variables-amount: 50
scoreboards-amount: 3
repeats-amount: 10
changing-list-elements: 10
bossbars-amount: 3
physical-objects: 5
build-permissions: # Permissions will be given when player types /build command
- "headdb.open"
- "worldedit.wand"
- "minecraft.debugstick"
# If you want to add WorldEdit permissions please turn off
# region-restrictions in WorldEdit/config.yml to make //set working
#- "worldedit.region.set"
play-permissions: # Permissions will be given when player types /play command
- "headdb.open"
dev-permissions: # Permissions will be given when player types /dev command
- "headdb.open"
- "essentials.itemname"
# If you want to deny permission, that player has (maybe he's admin),
# just add ! at the beginning of permission node.
# - !nte.default
premium:
permission: "opencreative.group.premium"
cooldowns:
generic-command: 3
advertisement: 100
creative-chat: 4
world-chat: 1
module-usage: 7
duplication-usage: 7
creating-world:
limit: 4
creating-module:
limit: 4
lobby-permissions:
- "music.play"
world:
size: 256
like-reward: 1
advertisement-cost: 0
coding-prompter: true
limits:
executor-calls: 120
entities-amount: 200
modifying-blocks: 7500
redstone-changes: 200
opening-inventories: 5
sending-web-requests: 5
variables-amount: 500
scoreboards-amount: 50
bossbars-amount: 10
coding-platforms: 4
repeats-amount: 100
changing-list-elements: 50
builders-amount: 10
developers-amount: 10
blacklisted-amount: 10
whitelisted-amount: 10
physical-objects: 140
selected-lines-amount: 3
script-size: 10
per-player-limit-modifiers:
executor-calls: 30
entities-amount: 50
modifying-blocks: 0
redstone-changes: 20
repeats-amount: 10
changing-list-elements: 10
variables-amount: 50
scoreboards-amount: 10
bossbars-amount: 10
physical-objects: 5
build-permissions:
- "headdb.open"
- "worldedit.wand"
- "minecraft.debugstick"
#- "worldedit.region.set"
#- "worldedit.region.replace"
play-permissions:
- "headdb.open"
dev-permissions:
- "headdb.open"
- "essentials.itemname"
sounds:
#
# This section allows you to set custom
# sounds. If sound is not listed here,
# build-in sound will be used instead.
# Themes are useful for special days
# or holidays.
#
# Themes can be changed with:
# /oc sounds [theme name]
#
# To add sound from resource pack use
# name: "resource_pack_name:sound.id"
#
# lobby, lobby-music, opencreative, reloading, reloaded, menu-next-page, menu-previous-page, menu-open-world-access,
# menu-next-choice, menu-open-generation, menu-open-environment, menu-open-world-settings, menu-open-world-moderation,
# menu-open-recommendations, menu-open-own-worlds-browser, menu-open-worlds-browser, menu-open-entities-browser,
# menu-open-values-browser, menu-open-confirmation, menu-generation-change, menu-environment-change, menu-entities-browser-sort,
# menu-worlds-browser-sort, menu-worlds-browser-category, menu-world-search, menu-generate-structures-change, world-generation,
# world-connection, world-connected, world-liked, world-disliked, welcome-to-new-world, world-mode-build, world-mode-dev,
# world-now-builder, world-now-developer, world-now-developer-guest, world-kicked, world-banned, player-cancel, player-fail,
# player-error, player-teleport, player-respawn, world-code-error, world-code-compile-error, world-code-critical-error,
# world-settings-flag-change, world-settings-category-set, world-settings-time-change, world-settings-autosave-on,
# world-settings-autosave-off, world-settings-sharing-public, world-settings-sharing-private, world-settings-spawn-teleport,
# world-settings-spawn-set, world-settings-owner-set, world-purchase, world-remove-entity, world-teleport-to-entity,
# world-teleport-entity-to-me, dev-connected, dev-not-allowed, dev-open-chest, dev-open-barrel, dev-closed-chest,
# dev-closed-barrel, dev-set-event, dev-set-action, dev-set-condition, dev-set-target, dev-set-method, dev-set-function,
# dev-var-list, dev-platform-color, dev-platform-claim, dev-action-target, dev-action-with-chest, dev-condition-not,
# dev-condition-default, dev-cycle-delay-decrease, dev-cycle-delay-increase, dev-cycle-delay-set, dev-cycle-named,
# dev-function-named, dev-method-named, dev-variable-parameter, dev-next-parameter, dev-change-category, dev-take-value,
# dev-value-set, dev-text-set, dev-number-set, dev-particle-set, dev-variable-set, dev-variable-change, dev-fly-speed-change,
# dev-potion-set, dev-location-set, dev-location-teleport, dev-location-teleport-back, dev-event-value-set, dev-vector-set,
# dev-boolean-true, dev-boolean-false, dev-move-blocks-right, dev-move-blocks-left, dev-debug-on, dev-debug-off, maintenance-notify,
# maintenance-count, maintenance-start, maintenance-end, world-load, world-unload, world-deletion
#
theme: "default"
default:
lobby-music:
name: "music_disc.creator"
pitch: 0.9
christmas:
lobby-music:
name: "music_disc.chirp"
pitch: 1.7
generators:
#
# You can turn off world generators
# and add own custom flats or templates.
#
# Custom flats require string in format:
# "first_block_material,3*second_layer_material;biome_name"
# Not existing materials will be replaced with air.
# If height is not specified, it will be 1.
#
# Templates can be added in /plugins/OpenCreative/templates/
# folder. Just move saved folder of your world to this path.
# Dev worlds with code can be added, if folder's name ends
# with "dev".
#
# When you're changing this, please change in localization
# files options and item description: menus.world-creation.items.type
#
flat: true
water: true
empty: true
survival: true
large-biomes: true
custom-flats: {}
#desert:
# generation: "bedrock,3*sandstone,sand;plains"
# generate-trees: true
# icon: "SAND"
templates: {}
#pvp:
# enabled: true
# icon: "DIAMOND_SWORD"
# folder: pvp
experiments:
#
# Experiments are unstable experimental features,
# that are in development, or are made just for fun.
# Useful for developers and testers of OpenCreative+.
#
# Warning: Some experiments can corrupt the worlds!
# Be careful! Not recommended to enable!
#
wanders: false
world_downloader: false
code_downloader: false
watchdog:
#
# Watchdog is a system monitor, that checks TPS,
# RAM and Disk usage and limits loading worlds,
# when stability is low.
#
# Stability has 3 states:
# Fine - everything works.
# Not Okay - players can join loaded worlds, but can't load worlds or compile code.
# Very bad - unloads all worlds, players cannot join worlds.
#
# To check status, use: /oc stability
#
enabled: false
#
# Maintenance mode unloads all worlds and
# prevents players without admin permissions
# from loading or creating worlds.
#
# /oc maintenance start 30
# /oc maintenance end
#
maintenance: false
#
# In Debug mode OpenCreative+ will send some
# information about plugin's work and state.
# Not useful, if you're not developing OC+.
#
debug: false
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