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Adds interop between BetterModel and Denizen!​

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Release
3.2.0

meigoc released DBetterModel version 3.2.0 on July 27, 2025

Refactored:

  • Extracted core bone manipulation logic from BMBoneTag into the new net.openproject.dbettermodel.api.BMBone API class. This significantly reduces complexity in the Denizen object layer, improves code structure, and enhances reusability.
  • Simplified BMBoneTag to act as a lightweight proxy, delegating all mechanism logic (tint, visible, item) to the new BMBone API.

Added:

  • New API Class: Introduced net.openproject.dbettermodel.api.BMBone, a high-level API for programmatic control over individual model bones. It provides simplified methods for tinting, visibility (global and per-player), item setting, and scaling.
  • New Mechanism: Added a scale mechanism to BMBoneTag. This allows scripters to adjust the non-uniform scale of a bone's displayed item using a LocationTag as a vector.
  • New Command Argument: Added an optional hide:<player> argument to the bmlimb command. This allows hiding all of the target player's active models from a specific observer player.

Changed:

  • Updated the syntax of the bmlimb command to include the new optional hide argument.
  • Modified BMLimbCommand's processing logic to interact with the target player's EntityTrackerRegistry to apply per-player visibility changes when the hide argument is used.

Information

Published onJuly 27, 2025
Downloads0

Platforms

Paper Paper (1.21-1.21.8)

Dependencies

Paper Paper
Edit Plugin Dependencies: Paper