Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
for BetterModel v1.10.1, MC 1.21.4, Denizen 1.3.1 (7144)
Added:
- Bone Visibility Mechanism (
visible
): Implemented a new mechanism forBMBoneTag
to control bone visibility. It supports both global toggling and per-player visibility changes via packet manipulation. [EXPERIMENTALLY, THERE ARE PROBLEMS] - Bone Item Mechanism (
item
): Introduced a mechanism forBMBoneTag
that allows setting a customItemTag
as the bone's model, with optional support for a localLocationTag
offset. [This mechanism previously existed, but has been added again] - Configurable Skin Application Delay: Introduced a new option in
config.yml
(options.skin-apply-delay-ticks
) to allow server administrators to define the delay before a player skin part is applied to a model bone via thebmpart
command. This provides greater flexibility and control over the timing of asynchronous operations, enabling fine-tuning for server performance and skin-fetching reliability. - Dynamic Skin Part Command (
bmpart
): Implemented the newbmpart
command to interface with BetterModel's skin and bone APIs. This command allows scripts to map a model bone to a player's skin part (e.g., head, arm), enabling dynamic model customization. The feature utilizes a customBoneItemMapper
in conjunction withSkinManager#removeCache
to ensure skin textures are fetched and applied correctly, even when updated in real-time by other plugins. - SkinsRestorer Hook, new debug, new config and more
Information
Published on | July 27, 2025 |
---|---|
Downloads | 0 |
Platforms
Paper (1.21-1.21.8)
Dependencies
Paper