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Connect all your servers together and bridge commands across your entire Minecraft network.
3.3.0
objz released CommandBridge version 3.3.0 on March 12, 2026
this update is mostly about migration tooling, better player resolution, and support/debug quality of life. also had some internal cleanup and an important fix for velocity running in client mode.
so whats new:
- added
/cb dumpfor support snapshots (sanitized upload + local file export) - added
/cb migrateto migrate script files to the current schema - migration is script-only now. there was a short config migration path but that got reverted again
- added
player-argper command fortarget-requiredandschedule-online - added remote uuid resolving between connected proxies (
RESOLVE_UUID) + localUserCache+ Mojang fallback - added
OFFLINE_PLAYERargument type with suggestions support - reworked schedule-online / player tracking flow to be more reliable and added clearer warning logs when player resolution fails
- fixed double command descriptions in command registration output
- fixed velocity client mode startup crash (
ClassNotFoundException: org.bukkit.command.CommandSender)
breaking changes:
- scripts now require
version: 4 - older scripts must be migrated first
- internal runtime files moved into the
data/subdirectory
latest commit: e951a9e
Information
| Published on | March 12, 2026 |
|---|---|
| Downloads | 1 |
Platforms
Paper (1.20-1.21.11)
Velocity (3.4-3.5)
Dependencies
Paper
Velocity