This update fixes an issue where POI and entity regions were not being removed correctly when using the new experimental inhabited time trim feature introduced in last week's update. Note that basic trimming did not have this flaw. If you were impacted, my recommendation is to re-run trim on a copy of the original world backup and replace manually using the corrected POI and entity files. If you're unsure, or have further questions please join our Discord server and ask in the chunky support channel.
|Published on||June 16, 2023|