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let your players create multiple profiles

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R

1.2.0

🚀 What's New in v1.2.0

  • 📁 Modular Multi-File Configuration: The configuration is now cleanly split into 3 dedicated files supporting live auto-reloading:
    • config.yml — Core engine settings, database storage, switching mechanics, and integrations.
    • menus.yml — GUI layouts, slot patterns, custom head textures, and confirmation dialogs.
    • messages.yml — Complete localization, chat strings, countdown titles, and error notifications.
  • 🧹 Stale Profile Pruning: Added the /profile admin prune <days> command to purge old, unused profiles from database storage while automatically protecting all active online players.
  • 💾 Crash-Protection Auto-Save: Added configurable periodic background auto-saving (auto-save.interval-minutes: 5) to flush live online profiles asynchronously without server lag.
  • 🛡️ Confirmation Dialogs: Built-in confirmation menus for profile creation and deletion (confirm-delete & confirm-create).
  • 🧼 Code Deduplication & Cleanup: Deduplicated skill handler logic, unified profile name validation, and updated to the latest OumLib engine with zero inline imports.

Information

Published
August 18, 2026
Author
0Downloads

Platforms

Paper
Paper
1.20–26.2

Dependencies

PaperPaper

Dependencies: Paper

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