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Enables players to choose enchantments that are otherwise tedious to grind (e.g. Protection, Fortune, Unbreaking).
- Enchant cost now scales with current level of that enchantment (i.e. it's no longer more expensive to upgrade to Knockback I and then to Knockback II, for example).
Information
| Published on | August 1, 2026 |
|---|---|
| Downloads | 0 |
Platforms
Paper (26.2)