Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
- significant performance optimizations
- block break animations now run asynchronously
- particles now run asynchronously
- new ping based prediction to predict breaking stages for high ping players
- added a play sound ping treshold to config.yml, to prevent high ping players from getting double audio.
- added multibreak support for out-of-range jump breaking (jumping to destroy the last log of a tree for example)
- removed max range setting, now uses block_interaction_range attribute
- fixed a bug where placing or eating your multi tool, if possible, would not refresh the pattern
- fixed a bug that could cause stale animations
Information
| Published on | November 20, 2025 |
|---|---|
| Downloads | 3 |
Platforms
Paper (1.21.3-1.21.10)