v1.2.1 — Pull items with visible physics. Redstone fuel, claim protection, in-game config GUI.
ItemMagnet is back — rebuilt for Paper 1.21+ v1.2.1 · First release since 2021 · Modern survival SMP magnet plugin [HR] It has been a while. ItemMagnet went quiet after 2021. If you used the original plugin on older versions, thank you for your patience — this is a full revival built for modern Paper servers, not a quick port. The core idea is the same: tiered magnet tools that pull dropped loot toward you. Everything else has been rebuilt for how survival SMPs run today. [HR] What is new in the 1.2.x line Paper 1.21.1+ and Java 21+ (tested through Paper 26.1) Visible pull physics — line-of-sight movement; items slide around corners instead of teleporting through walls Redstone fuel system — dust recharge, redstone block power surges, live charge/radius on item lore Claim-aware — Lands, WorldGuard, Towny, and GriefPrevention hooks Three tiers — Fragment, Survey, Anchor (configurable materials, recipes, unlock gates) Hold modes — main hand, hotbar, or anywhere in inventory In-game config GUI — Code (Text): /itemmagnet config with tier editor and hot reload XP orb pulling, PlaceholderAPI placeholders, and a public developer API [HR] Requirements (important) Paper 1.21.1 or newer — required (not vanilla Spigot/CraftBukkit) Java 21+ Folia — not supported Paper is a drop-in replacement on most hosts. If you ran the 2021 build on Spigot, you will need Paper for fuel transfer and modern interact handling. [HR] Download & links Product website — screenshots, docs, support form Download v1.2.1 Hangar Full documentation Request support Report bugs [HR] Quick start Download ItemMagnet-1.2.1.jar and place it in Code (Text): plugins/ Restart your Paper server Code (Text): /itemmagnet give YourName fragment 500 Hold the magnet; fuel with redstone dust (sneak + right-click) Drop items nearby — they pull with visible motion Optional: Code (Text): /itemmagnet config to open the in-game editor. [HR] Migrating from the old 2021 build Treat this as a fresh install: Config format, commands, and permissions have changed Review Code (Text): plugins/ItemMagnet/config.yml on first run or use Code (Text): /itemmagnet config Old magnet items in player inventories may need to be re-given Integrations (Lands, WorldGuard, etc.) are optional but recommended for SMPs Full command and permission reference is in the resource Documentation tab and on the website. [HR] v1.2.1 changelog highlights Config GUI tier renaming (chat input from tier editor) Live Code (Text): {radius} and Code (Text): {base_radius} lore placeholders Per-fuel recharge sounds and improved fuel transfer (either hand) Code (Text): /itemmagnet giveall and Code (Text): /itemmagnet unlockall AFK Code (Text): notify-once , permission-filtered help, reload restart warnings [HR] Screenshots and a full feature breakdown are on itemmagnet.theryn.org. Questions welcome — use the support form or open a GitHub issue with your Paper version and steps to reproduce. Welcome back.
Information
| Published on | June 14, 2026 |
|---|---|
| Downloads | 0 |