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Create custom items with permanent potion effects and attributes.
📦 BuffedItems v1.4.0 Release Notes
✨ New Features
- [Sets] Item Set System Added: A complete system to grant bonuses for wearing/holding specific combinations of items.
- Configuration: New
sets.ymlfile to define sets and bonuses easily. - In-Game Editor: Full GUI support added to Main Menu (
/bi menu). You can create sets, add items, and configure tier bonuses (Potions/Attributes) entirely in-game. - Smart Logic:
- Bonuses are cumulative (e.g., wearing 3 pieces grants both 2-piece and 3-piece bonuses).
- Armor pieces must be equipped in armor slots to count (holding them in hand won't trigger bonuses).
- Weapons/Tools count when held in hands.
- Configuration: New
- [Core] Enhanced Startup Summary: The console startup log now includes detailed statistics for Item Sets (Total, Valid, Errors).
⚡ Performance & Improvements
- [Core] Optimized
EffectApplicatorTask:- Distributed Checks: Inventory scanning is now distributed over ticks to prevent lag spikes on high-population servers.
- Permission Caching: Implemented smart caching (1s) for permission checks, drastically reducing CPU usage for permission plugins while keeping updates responsive.
- [Editor] The Item Editor's live preview item now displays Usage Limit, Depletion Action, and Transform Target details when Active Mode is enabled.
🐛 Fixes
- [Core] Data Loss Prevention (ItemUpdater):
- Refactored the update mechanism to clone existing items instead of rebuilding them from config.
- Impact: This ensures that custom NBT data from other plugins, player-added enchantments, and custom names are preserved when BuffedItems updates an item.
- Fixed
IllegalArgumentException: Modifier is already appliederror when updating attribute modifiers.
Platforms
Paper
1.21–1.21.10
Dependencies
Paper
- CoinsEngine Optional
- PlaceholderAPI Optional