Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
This update focuses on long-awaited durability mechanics, a complete overhaul of custom item visual handling for external hooks (Nexo/ItemsAdder), and critical stability improvements.
🚀 Additions
- Durability (Damage) System: Comprehensive support for custom item durability. You can now define starting damage values for any item via
items.yml. - In-Game Durability Editor: Added a dedicated Anvil button (Slot 30) in the
ItemEditorMenuto modify item durability directly in-game with chat-input support. - Native Paper Optimization: Integrated Paper's native
getItemsToKeep()API, providing a more robust and high-performance way to handle item retention on death.
⚡ General Changes & Refactors
- Visual Pipeline Overhaul: Completely refactored the item creation and update pipeline for Nexo and ItemsAdder. The plugin now uses a
baseItemtemplate system to preserve all original NBT data. - Auto Material Sync: Added logic to automatically force internal materials to match hooked external items, preventing type conflicts and visual bugs.
- Smart Update Logic: Enhanced
ItemUpdaterto intelligently sync durability. It now preserves cosmetic damage for Unbreakable items while ensuring breakable items aren't accidentally repaired during updates. - Enhanced Item Hashing: Included durability data in the item's unique hash to ensure proper synchronization across the server.
🐛 Fixes
- Wearable Visual Fix: Resolved a major issue where custom armor pieces (Leather/Trims) and Elytras would lose their textures and revert to vanilla appearances when equipped.
- AuraSkills Compatibility: Added AuraSkills as a soft-dependency in
plugin.ymlto resolve startup errors for users utilizing the integration. - Input Context Leak: Fixed a bug where Material Selector menus would inherit stale chat or input states after editing crafting recipes.
- Metadata Integrity: Fixed several cases where rich metadata (NBT) from external plugins was being stripped during the item update process.
Information
| Published on | January 4, 2026 |
|---|---|
| Downloads | 3 |
Platforms
Paper (1.21-1.21.11)
Dependencies
Paper