Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Level-up mobs on your server, RPG-style! Perfect for Survival, Skyblock, and more.
⚔ LevelledMobs v4.0.3.1 ⚔
The Ultimate RPG Mob Levelling Solution • Update #4Please read the change-log below so you are aware of any changes that may affect your server.
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Changelog:
- fix occasional error when mobs get tamed
- fix error on player death with servers older than 1.20.6
- fix error when server has 10 or more players online
- fix an error message when debugging is enabled
- fix custom death messages showing the mob level twice
- prevent error if lvlmodifier-player-variable has tiers with the max value assignment less than the min value assignment
- overhauled custom drop processing to fix various bugs
- fixed command /lm debug nbt-dump not working on Paper 1.20.6 servers
- tweaked the message displayed when parsing yml files and you don't have enough spaces
- fix mob level events not working with java plugins
- fix showLMNametag in MobPreLevelEvent not actually preventing nametags
- fix debug messages not reflecting max player distance for some messages
- fixed custom formula giving errors
- revised all default custom formulas in rules.yml
- fixed potential server freezes
- fixed player mod levelling relevelling a mob right after it spawns even when the mob was near a player
- revised %level-ratio% logic
- added more details for formula calculation errors
- fixed an error when parsing rules and a int or or number format was used for a key instead of a string
- fix nametags on spigot servers not showing the mob name
- new debug type: LEVEL_RATIO
- support for multiple random number generators in construct-level
- update debug messages used when custom drop enchantment chances are used
- fix debug set-distance-from-players not defaulting to 16
Information
Published on | June 12, 2024 |
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Downloads | 21 |
Platforms
Paper (1.19.4, 1.20.1-1.20.6)
Dependencies
Paper