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Tracks gameplay reputation and assigns living player alignments from PvP, protection, healing, and cooperation.

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Release
0.1.1

AugmentedThunder released Alignments version 0.1.1 on Yesterday 11:59 PM

Alignments 0.1.1

New Village Reputation Checks

  • Added native village alignment scoring for healing villagers with splash or lingering healing/regeneration effects.
  • Added negative scoring for attacking villagers.
  • Added native village block damage scoring for likely village buildings, farms, wells, beds, bells, doors, workstations, and crops near living villagers.
  • Added village defense scoring when players kill hostile mobs that recently attacked villagers.
  • Added raid defense scoring for defeating raid threats and a larger bonus for players who complete a village raid.
  • Added positive scoring for curing zombie villagers.
  • Added negative scoring for damaging naturally spawned village iron golems near villagers.

Admin and Config Notes

  • Added a village-actions config section with toggles, detection radius, vertical limit, and a configurable protected village block list.
  • Added new configurable action scores: healed-villager, attacked-villager, protected-village, village-raid-victory, cured-zombie-villager, and damaged-village-golem.
  • All new village scoring respects existing creative, spectator, vanished, disabled-world, cooldown, and hourly score-cap protections.
  • API-submitted alignment actions now also reject online actors who are not eligible to score, preventing creative-mode or spectator-mode scoring through integrations.

Information

Published onMay 19, 2026
Downloads0

Platforms

Paper Paper (26.1.2)

Dependencies