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Tracks gameplay reputation and assigns living player alignments from PvP, protection, healing, and cooperation.
Alignments 0.1.1
New Village Reputation Checks
- Added native village alignment scoring for healing villagers with splash or lingering healing/regeneration effects.
- Added negative scoring for attacking villagers.
- Added native village block damage scoring for likely village buildings, farms, wells, beds, bells, doors, workstations, and crops near living villagers.
- Added village defense scoring when players kill hostile mobs that recently attacked villagers.
- Added raid defense scoring for defeating raid threats and a larger bonus for players who complete a village raid.
- Added positive scoring for curing zombie villagers.
- Added negative scoring for damaging naturally spawned village iron golems near villagers.
Admin and Config Notes
- Added a
village-actionsconfig section with toggles, detection radius, vertical limit, and a configurable protected village block list. - Added new configurable action scores:
healed-villager,attacked-villager,protected-village,village-raid-victory,cured-zombie-villager, anddamaged-village-golem. - All new village scoring respects existing creative, spectator, vanished, disabled-world, cooldown, and hourly score-cap protections.
- API-submitted alignment actions now also reject online actors who are not eligible to score, preventing creative-mode or spectator-mode scoring through integrations.
Information
| Published on | May 19, 2026 |
|---|---|
| Downloads | 0 |
Platforms
Paper (26.1.2)
Dependencies
Paper