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Deathrun minigame — sprint in one direction, every heart lost is permanent, player with highest distance wins.

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Release
1.0.0

FlyingFinger released Deathrun version 1.0.0 on April 7, 2026

Initial release.

  • Glass cage with snapshot-based terrain restoration
  • Per-player WorldBorder corridor (configurable width)
  • Permanent health loss, no regeneration
  • Live scoreboard: top 5, rank, distance, lateral offset, timer
  • Tab list with color-coded heart display (♥♡)
  • PvP system with configurable activation delay and countdown
  • Full pause mode: freezes timer, PvP delay, day/night & weather cycle
  • Cage state persists across server restarts
  • Title screens and sounds for race start, game end and PvP activation
  • Server list MOTD reflects current game state
  • 19 bundled languages with per-player auto-detection

Information

Published onApril 7, 2026
Downloads0

Platforms

Paper Paper (1.21.8)