Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Deathrun minigame — sprint in one direction, every heart lost is permanent, player with highest distance wins.
Initial release.
- Glass cage with snapshot-based terrain restoration
- Per-player WorldBorder corridor (configurable width)
- Permanent health loss, no regeneration
- Live scoreboard: top 5, rank, distance, lateral offset, timer
- Tab list with color-coded heart display (♥♡)
- PvP system with configurable activation delay and countdown
- Full pause mode: freezes timer, PvP delay, day/night & weather cycle
- Cage state persists across server restarts
- Title screens and sounds for race start, game end and PvP activation
- Server list MOTD reflects current game state
- 19 bundled languages with per-player auto-detection
Information
| Published on | April 7, 2026 |
|---|---|
| Downloads | 0 |
Platforms
Paper (1.21.8)