Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Deathrun minigame — sprint in one direction, every heart lost is permanent, player with highest distance wins.
Deathrun
All players start inside a glass cage. When the countdown ends the cage opens and everyone sprints in the configured direction. Every heart lost is permanent — no regeneration. A per-player WorldBorder follows each runner and deals damage outside the corridor. The player who travels the furthest wins.
Features
- 🏃 Run direction: North / South / East / West
- ❤ Permanent health loss, no regeneration
- 📦 Glass cage with terrain snapshot & restore
- 📊 Live scoreboard — top 5, rank, distance, timer
- 💗 Tab list with color-coded heart display (♥♡)
- ⚔ PvP system with configurable delay & countdown
- ⏸ Full pause mode (freezes everything)
- 🌍 19 languages, per-player auto-detection
- 🔔 Title screens & sounds for start, end and PvP activation
Requirements
- Paper 1.21.8
- Java 21
Setup
- Place the JAR in
plugins/ - Start the server (maintenance mode, OPs only)
- Stand at the desired cage spot →
/dr buildcage /dr open→ players can join/dr start→ countdown begins
Commands
| Command | Description |
|---|---|
/dr buildcage |
Build cage at your position |
/dr removecage |
Remove cage & restore terrain |
/dr open / /dr close |
Open or lock the server |
/dr start / /dr stop |
Start or reset the game |
/dr pause |
Pause / resume |
/dr setdirection <dir> |
Sets run direction: NORTH / SOUTH / EAST / WEST |
/dr setcorridor <n> |
Corridor half-width in blocks |
/dr status |
Show current config |
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