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RustBeds is a Paper plugin that turns Minecraft's single saved bed into a full respawn-point system with Rust-style resp

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Saved beds and respawn anchors for Paper servers.
Let players choose where they respawn while keeping setup simple for server staff.

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RustBeds

RustBeds is a Paper plugin that turns Minecraft's single saved bed into a full respawn-point system. Players can register beds and, when enabled, Nether respawn anchors, then choose which saved point to use after death.

The main player workflow lives in one /beds menu for managing, renaming, sharing, removing, and choosing primary respawn points. Staff get a matching admin menu for support work, including browsing saved points, teleporting players, granting points, and reloading plugin settings.

RustBeds was previously published as MultipleBedSpawn. Current releases use the new name, data folder, command flow, and rustbeds.* permission nodes while keeping legacy upgrade paths where they matter.

Highlights

  • Saved beds and respawn anchors with one primary point per player
  • Death respawn menu with configurable delay, timeout, and default-spawn fallback
  • Safe-location validation that blocks obstructed saved points before teleporting
  • Cooldowns, per-player saved-point limits, world filters, linked-world visibility, sharing, and exclusive ownership
  • Admin /beds admin menus for renaming, removing, teleporting to, and granting saved points
  • SQLite persistence in plugins/RustBeds/respawn-points.db
  • Player and admin audit logs in plugins/RustBeds/Logs
  • Optional Multiverse-Core teleport integration with vanilla teleport fallback
  • Bundled language files for enUS, deDE, esES, frFR, ptBR, ruRU, svSE, and zhCH

Requirements

  • Paper 26.1.2
  • Java 25
  • Optional: Multiverse-Core, only when teleport-provider: "multiverse" is configured

Installation

  1. Download the latest RustBeds <version>.jar from GitHub Releases.
  2. Stop your server.
  3. Place the jar in the server's plugins folder.
  4. Start the server.
  5. Review plugins/RustBeds/config.yml.
  6. Give staff rustbeds.admin if they should use /beds admin or /beds reload.

See the full Installation page for update notes, folder layout, and source-build details.

Commands

Command Sender Permission Purpose
/beds Player None Opens the player's saved respawn-point menu.
/beds admin Player rustbeds.admin Opens the staff respawn-point browser.
/beds reload Player or console rustbeds.admin Reloads config, language files, and storage handles.

Permissions

Permission Default Purpose
rustbeds.admin Operators Allows /beds admin and /beds reload.
rustbeds.skipcooldown False Bypasses saved-point cooldowns.
rustbeds.maxcount.<num> False Overrides max-beds for a player, up to the plugin cap of 53.

Legacy multiplebedspawn.* aliases still work for servers upgrading from MultipleBedSpawn. New setups should use the rustbeds.* nodes.

Configuration

The shipped config.yml documents each option inline. The most important areas are:

  • max-beds and bed-cooldown for player limits and reuse timing
  • allowlist, denylist, and link-worlds for world visibility
  • spawn-on-sky, respawn-menu-open-delay-ticks, and respawn-menu-timeout-seconds for the death-menu flow
  • safe-location-search for obstruction search radius and required collision-free respawn space
  • exclusive-bed, bed-sharing, and respawn-anchors-enabled for gameplay rules
  • audit-log.enabled, audit-log.format, and related audit output controls for player/admin usage logs
  • command-on-spawn, run-command-as-player, and teleport-provider for integration behavior

For server-owner explanations, see Configuration and Respawn Flow and Safety.

Metrics

RustBeds reports anonymous plugin usage stats through bStats. Server owners can opt out globally in plugins/bStats/config.yml.

Documentation

Page Contents
Player Guide Saving beds and anchors, using /beds, sharing, and primary points.
Admin Guide Staff menus, giving points, reload behavior, and operational notes.
Commands and Permissions Command table, permissions, and legacy aliases.
Languages Bundled translations and how language selection works.
Migration from MultipleBedSpawn Upgrade behavior for older installs.
Releases and Building Maven builds, release artifacts, and versioning.
Branding Project logos, banners, icons, and usage notes.

Build From Source

Builds require Java 25 and Maven:

mvn -B -ntp clean package

The jar is written to:

target/RustBeds-<version>.jar

Release notes are tracked in CHANGELOG.md using Keep a Changelog formatting, and RustBeds follows Semantic Versioning starting at 1.0.0.

RustBeds began as MultipleBedSpawn. These pages are kept for historical reference:

Information

CategoryGameplay
Published onMay 3, 2026
LicenseGPL
Downloads14
Stars1
Watchers0
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