Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!

Main Plugin Features
- Dogs teleport upon chunk-unloading, on player-teleport as well as if the player is more than 30 blocks (configurable) away from their dog, so that the Dogs can always follow their owner. Requires the Dog to not sit (all other Tameables can also be set to teleport on chunk-unload and player-teleportation (not distance) in the config).
- 500+ unique randomly generated dog names.
- Dogs can gain experience and level up by killing mobs.
- Configurable option for gaining XP from killing players.
- Dogs get more health and deal more damage the higher their level is.
- A beautiful overview over your Dog's stats, including XP, health, damage and last known location.
- Update the color of your Dog's nametag when their collar gets coloured.
- Puppies, from breeding two Dogs, become Dogs in MyDog as well.
- Nametag and name updates when the Dogs collar gets coloured, or the Dog gets a nametag applied (deny the rename permission for nametag-only).
- The ability to add currently existing Tamed Wolves to the MyDog system, and register them as new Dogs (interact with them).
- Dog treats change your dog's breed or personality (how it sounds). Each one has its own, expensive, configurable recipe, or can be handed out by admins only, e.g. for shops and auctions.
- Dogs from before wolf breeds and personalities existed get to pick theirs once, for free.
- Stat treats permanently raise a dog's health, damage or speed, up to a configurable cap.
- Wolf armor can be made unbreakable, and owners are warned before their dog's armor breaks.
- Configurable all the way from the sound on LevelUp, the level table and the experience per mob, to every message (written in MiniMessage, in messages.yml).
Pinned Versions
- R1.21.3–26.3
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