Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
MobGift adds special mob drops, rare rewards, and surprise loot for your Minecraft server.
MobGift
MobGift is a lightweight Paper/Spigot plugin that lets server owners add configurable bonus rewards when players kill mobs.
It is designed for survival, RPG, event, economy, and custom loot servers that want simple mob rewards without datapacks or custom code.
Highlights
- Configurable bonus mob drops
- Safe survival-friendly defaults
- Keeps vanilla drops by default
- Optional full replacement of vanilla drops
- Per-drop enable/disable toggle
- Fixed or ranged item amounts
- Drop chance from
0.0to1.0 - Looting chance and amount bonuses
- Mob, world, biome, permission, tool, and spawner filters
- Optional XP rewards
- Optional console commands
- Player messages and broadcasts
- Sounds and particles
- Custom item names, lore, custom model data, enchantments, item flags, and unbreakable items
- Per-player cooldowns
- Optional persistent cooldowns
- Persistent reward statistics
- Optional CSV reward audit log
- Admin GUI for creating and editing drops
- Public API and cancellable reward event for integrations
Safe By Default
MobGift is configured to work well on normal survival servers.
By default, it:
- keeps vanilla mob drops;
- adds small bonus rewards;
- avoids high-value rewards like diamonds in the default config;
- only rewards player mob kills.
If you want MobGift to fully control mob loot, you can enable replacement mode:
drops:
replace-default-drops: true
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