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Indicators for damage dealt to entities!

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DamageIndicator

Indicators for damage dealt to entities!

features

  • Indicate demage (duh)
  • Hide indicator from other players (configurable)
  • Detects Crits, Poison damage, burn damage etc.
  • Just works
  • Emoji support (not actually)

Configuration

You can find the config file at \plugins\DamageIndicator\config.yml. By default it should look like this:

## Should the indicator be shown to everyone(true) or just the player who dealt the damage(false)
ShowToDamagerOnly: true

## The format for showing the damage
# Read about decimal formats to learn how to configure the indicator format.
# https://docs.oracle.com/en/java/javase/11/docs/api/java.base/java/text/DecimalFormat.html

# Hex colours are supported using the legacy format (e.g. &x&F&F&F&F&F&F to represent white), but may also be defined
# using a smaller version unique to the damage indicator plugin (e.g. &#FFFFFF to represent white). Note that the usage
# of 0's in the hex code would mess with the decimal formatting, hence they should be escaped using single quotes, such
# as this:
# IndicatorFormat: "'&#FFC300'-0.#&4❤"

# using Hex colours is optional. The legacy minecraft colour codes are still supported.
IndicatorFormat: "&7-0.#&4❤"
CriticalIndicatorFormat: "&c-0.#&4❤"
PoisonIndicatorFormat: "&7-0.#'&#5e8a24'❤"
BurnIndicatorFormat: "&7-0.#'&#f59e42'❤"

## The decimal format's locale (BCP47)
# This determines the locale used for formatting. The formatter uses this e.g. when deciding between a dot ('0.0')
# or a comma ('0,0') for decimal numbers.
FormatLocale: "en-US"

## For how long an indicator should be shown. (Use seconds)
IndicatorTime: 1.5

Commands and permissions

/damageindicator reload reloads the config. requires Damageindicator.admin

Information

CategoryGameplay
Published onMarch 11, 2023
LicenseMIT
Downloads2,888
Stars22
Watchers5

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