Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
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Isometric and top-down maps of your world, rendered like the game itself, with a web map, layers and a companion mod.

Report heroic-map?

R

0.18.0

What's new in 0.18.0

  • Renderer 0.17.0 inside. No full render needed, as long as no tree turns relief on; turning it on or off needs one full render of that tree.
  • Faster updates: an update in which no chunk changed costs almost nothing, and an update rebuilds the coarser zoom levels only above new tiles.
  • Web map: tiles are cached for one minute, regions on iso maps drag and zoom smoothly, and the map starts and zooms in without black gaps.
  • Relief on the map from above: a tree with camera: "top-north" from s takes relief: slope or relief: shadows; none, the default, draws none. Not with cinematic or flat; the plugin refuses that at start. The folder stays the same, and with download: true the mod gets the tiles with relief. A changed value needs one full render of that tree, /heroicmap render <folder>; until then each update stops, and the status says "Relief geändert".

Platforms: Windows and Linux on x86_64. Anywhere else, set renderer.binary in the configuration.

Configuration · All releases on GitHub

Publisher and responsible: VonNekyia. Contact: [email protected]

NOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.

Information

Published
October 24, 2026
Author
0Downloads

Platforms

Paper
Paper
26.2–26.3