Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Isometric and top-down maps of your world, rendered like the game itself, with a web map, layers and a companion mod.
What's new in 0.20.0
- A zoom limit per layer:
Layer.maxBlocksPerPixel(blocks)in the API, ormaxBlocksPerPixelin the head of a layer file, shows a layer only while one screen pixel shows at most that many blocks, such as regions only until the map is far out; farther out, views do not even load it. A number from 0 to 1024; 0, the default, means no limit. Also for action layers. The field goes intolayers.jsonand the list for the mod only when set; web maps and mods that do not know it yet show the layer as before.
Platforms: Windows and Linux on x86_64. Anywhere else, set renderer.binary in the configuration.
Configuration · All releases on GitHub
Publisher and responsible: VonNekyia. Contact: [email protected]
NOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.
Platforms
Paper
26.2–26.3