Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
Isometric and top-down maps of your world, rendered like the game itself, with a web map, layers and a companion mod.
What's new in 0.20.2
- Layers from other plugins cost less on the server thread:
putchecks only its own object anddesignonly its own design, no longer every design and every object of the layer. Setting 197 designs and 300 banners takes about 11 ms instead of 470 ms once warm, and about 0.2 s instead of 1.05 s right after a start. - Banner designs and head names count toward the 4 MiB of a layer when they are set: each design with its size, each pin with a head with the 74 bytes its name takes once the head is fetched. Before, a layer near the limit could grow past it with many designs or heads; the map then kept its last valid state and the log said so.
Platforms: Windows and Linux on x86_64. Anywhere else, set renderer.binary in the configuration.
Configuration · All releases on GitHub
Publisher and responsible: VonNekyia. Contact: [email protected]
NOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.
Platforms
Paper
26.2–26.3