Welcome to the Hangar Open Beta. Please report any issue you encounter on GitHub!
[1.0.0] - 2026-09-05
Added
- Initial Release: Official launch of OlaQueue for Velocity!
- Enterprise Redis Engine: Queues are backed by Redis ZSETs, allowing infinite proxy scaling and perfect queue sorting across your entire network.
- Score-Based Fairness Algorithm: Players earn points every second they wait, meaning VIPs jump to the front, but regular players will never be permanently blocked.
- Server Health Checks: The plugin natively pings target servers every 5 seconds. If a server crashes, the queue automatically pauses to protect players from proxy disconnects.
- Dynamic Slots: OlaQueue actively reads the
max-playersfrom the live server ping. - Play-While-Queueing: Players switching servers from a Hub are no longer sent to Limbo. They stay in the Hub and queue in the background!
- Discord Webhooks: Automatically send JSON alerts to your admin discord if the queue reaches capacity!
- Grace Periods: Disconnecting saves a player's exact queue position for 5 minutes (configurable).
- Estimated Wait Times (EWT): Actionbar now displays mathematically calculated wait times.
- Economy Fast Passes: Added
/olaqueue adminboost <player> <multiplier> <seconds>so external GUI plugins can sell queue priority boosts. - Queue Bypasses: Added the
olaqueue.bypasspermission to instantly skip the queue. - Admin Commands: Added
/olaqueue pause,skip, andkick.
Platforms
Velocity
4.1.1