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The all new modern queue system.

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OlaQueue

The Fairest, Most Lightweight Queue System for Velocity Networks

OlaQueue is a high-performance proxy queue system designed to handle thousands of players flawlessly. OlaQueue natively hooks into LimboAPI to generate virtual, in-memory waiting environments for your players without requiring a dedicated fallback server!

🌟 Features

  • Zero-Overhead Void Servers: Players are held in a virtual void managed entirely by the proxy's memory. No need for an extra backend server just for your queue.
  • Enterprise Redis Engine: Run infinite Velocity proxies! The queue perfectly syncs across all nodes via Redis ZSETs.
  • Play-While-Queueing: Players switching from the Hub don't go to Limbo—they stay in the Hub and queue in the background!
  • Score-Based Fairness Algorithm: Fixes the biggest flaw in priority queues! Players earn points every second they wait. VIPs jump to the front, but regular players will never be permanently blocked.
  • Server Health Checks: If a target server crashes, OlaQueue immediately detects the failed ping and pauses the queue to prevent players from disconnecting.
  • Discord Webhooks: Automatically blast JSON alerts to your admin discord if the queue reaches capacity!
  • Economy Fast-Passes: Hook into GUI plugins to sell /olaqueue adminboost multipliers to players.
  • Unlimited Permission Tiers: Create as many VIP, MVP, or Staff tiers as you want with custom base scores.
  • Live Actionbar Updates: Players see their real-time queue position, score, and Estimated Wait Time dynamically ticking up.

🔌 Requirements

  • Java 21+
  • Velocity 3.3.0+
  • LimboAPI v1.1.x

Information

Category
Miscellaneous
Published
September 3, 2026
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