Live map billboards: images, GIFs, texts, placeholders, player heads and clickable buttons, per player.
✅ Ready out of the box – everything is preconfigured. Sensible defaults for every setting: drop the jar (plus Vystorm Core) into plugins/, restart, play. Changing anything is optional – in-game config editor or config.yml.
📅 3 guaranteed updates every week. ⭐ Enjoying the plugin? We'd love a review – your feedback helps us make the plugins even better.
🧩 Runs on Paper/Purpur 1.20.6 – 26.x (Java 21). Newer servers get every feature; on older versions a few extras fall back gracefully (see changelog).
Requires Vystorm Core (free) – the shared base of all Vystorm plugins (English/German language files, in-game config editor, update check). Just drop one extra jar into plugins/, no setup.

Live billboards for your server: images, texts, placeholders, player heads and buttons on item-frame maps. Hang a board of any size on a wall with one command and fill it with images, styled texts, live placeholders, player faces, progress bars and buttons. Every player can see their own version: "Hello Steve", their rank, their balance.

Content
- One command.
/boards create <name> <width> <height>while looking at a wall: invisible glow frames with maps appear. Up to 16×16 frames. - Images. PNG and JPG from the
imagesfolder, fitted and dithered for the map palette. - Styled text. MiniMessage colours and styles, any font and size, alignment, shadow. Texts shrink to fit their box.
- Live placeholders.
{player},{online},{max},{time},{date},{world}and every PlaceholderAPI placeholder. - Per player. Boards with placeholders, the viewer's head or permission-only elements are drawn for each player; everything else once for everyone.
- Permission elements. Show a VIP banner only to VIPs (
permission: vip), or an offer only to players without a rank ('!vip'). - Progress bars. Fed by placeholders: a server goal, a vote party, the player's balance.

Buttons
- Click areas run a command as the player or the console, or send a message. Left and right click both work.
- Per page and permission. Tie a click area to a page (
page: 2) or a permission (permission: vip/'!vip'); players who don't match click through to the area underneath. - Cooldowns. Give a click area a per-player cooldown, for example
cooldown: 86400for a daily reward button. The cooldown survives relogging.

Pages and animation
- Animated GIFs play on the board.
- Pages. Rotate through several pages (news, rules, shop) every few seconds.
- Safe and light. Frames cannot be broken, rotated or emptied. Content is redrawn only when it actually changes, and boards survive restarts.
Commands & permissions
All commands need vystormboards.admin (OP). Clicking boards needs no permission; commands behind a click check their own permissions when run as the player.
| Command | What it does |
|---|---|
/boards create <name> <width> <height> |
Create a board on the wall you look at; from the console with <world> <x> <y> <z> <facing> |
/boards info <name> |
Size, pages, mode and map ids |
/boards list, /boards remove <name> |
List or remove boards |
/boards reload |
Reload boards.yml and the config |
Content lives in boards.yml; the file explains every element with examples.
Requirements
- Paper or Purpur 1.21.8 to 26.2, Java 25
- Vystorm Core (free)
- Optional: PlaceholderAPI
More from Vystorm
Vystorm Core, Vystorm Rails, VystormPortals, CustomTrees, XPVaultEconomy, BlockIntegrations, Vystorm Veins, Winter Is Coming, Vystorm Insomnia, Vystorm Gallery, Vystorm Paddock, Vystorm Snapshot and Vystorm Estates, all free.
Free and open source (MIT). Vystorm Boards is a new implementation inspired by the discontinued BannerBoard; no code of the original was used.
Information
Pinned Versions
- R1.20.6–26.3
Pages
Members
1Owner