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Build, customize, and manage interactive GUI menus entirely in-game.

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BiteMenus

Build your menus in Minecraft, not in a text editor.

▸ Overview

Why configure menus in a text editor when you can build them in Minecraft? BiteMenus is an efficient GUI builder that lets you create, design, and configure your server's menus entirely in-game. Whether you are building a massive server selector or a simple VIP kit, you can design, scale, and fully configure every single button 100% in-game.

▸ Key Features

  • 100% In-Game Creation: Create, edit, and design your menus directly through a visual Minecraft GUI interface.
  • Advanced Button Assignment: Assign buttons to items in the menu with multiple commands or link directly to other menus.
  • Powerful Flag System: Use button and menu flags to completely alter appearance and functionality.
  • API Integrations: Full PlaceholderAPI and Vault API support for live variables and economy transactions.
  • HEX Color Support: Make your menus pop with full HEX color code formatting everywhere.

▸ The Flag System

Customize your menus and individual buttons using our interactive, click-to-apply flag system. Just click the item in the GUI to apply the rule!

Menu Flags

  • auto_refresh <true/false> - Continuously re-render the menu each tick for live PAPI updates.
  • filler_item <'none'/MATERIAL> - Fills empty slots with this item (with blank display name).
  • permission <value> - Restricts who can open the menu.

Button Flags

  • cooldown <seconds> - Per-player cooldown before the slot can be clicked again.
  • close_on_click <true/false> - Whether to close the inventory on click.
  • permission <value> - Restricts who can use this button.
  • cost <value> - Vault economy cost charged on click.
  • visible_no_permission <true/false> - Whether to show the item to players who lack the button's permission.

▸ Additional Features

  • Every single message is completely configurable in the config.yml.
  • Auto TAB completion for every command to drastically simplify the setup process.
  • Anti-Dupe protection prevents shift-clicking, offhand swapping, and double-clicking.

▸ Admin Commands

  • /bm create <name> <size> [title] - Create a new menu (bitemenus.admin.create)
  • /bm edit <name> - Open the visual editor (bitemenus.admin.edit)
  • /bm resize <name> <size> - Adjust GUI size safely (bitemenus.admin.resize)
  • /bm retitle <name> <title> - Rename inventory title (bitemenus.admin.retitle)
  • /bm remove <name> - Delete menu from disk (bitemenus.admin.remove)
  • /bm reload - Reload config & messages (bitemenus.admin.reload)
  • /bm button command <menu> <isPlayer> <cmd> - Bind commands (bitemenus.admin.button)
  • /bm button menu <menu> <target> - Bind a menu link (bitemenus.admin.button)
  • /bm button remove <menu> - Clear a button (bitemenus.admin.button)
  • /bm flag menu <menu> <flag> <value> - Set a menu flag (bitemenus.admin.flags)
  • /bm flag button <menu> <flag> <value> - Set a button flag (bitemenus.admin.flags)
  • /bm flag list - Display all flags (bitemenus.admin.flags)

▸ Player Commands

  • /bm open <name> - Open a menu (bitemenus.use.open)
  • /bm info <name> - View menu metadata (bitemenus.use.info)
  • /bm list - List all loaded menus (bitemenus.use.list)
  • /bm help - Show the help menu (bitemenus.use.help)

▸ Soft Dependencies

  • PlaceholderAPI - Needed if you want variables (%player_name%, %server_time%, etc.) to work in menus.
  • Vault API - Needed if you want to link menus with economy.

▸ Video Tutorial

Plugin Tutorial Video (6 Minutes)

▸ Support

Lost, confused, or stuck at any point? Reach out to me here, on GitHub, or on Discord (username: .bite.size).

Information

Category
Admin Tools
Published
March 8, 2026
License
Unspecified
25Downloads
0Stars

Pinned Versions

  • R
    Paper1.13–26.3

Members

1