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Experience death with friends; one died, so everyone does.

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DeathSync

Experience death with friends; one died, so everyone does.


DeathSync is a Minecraft plugin that treats any death as a team defeat: when a player dies, the entire server receives a defeat notification, and everyone is killed after a short delay.

Features

  • detects when a player dies and identifies the cause (player, entity, projectile, or generic cause)
  • sends a message and a title to all players, and destroy the group
  • (optional) sends a Discord notification via webhook
  • manages texts and labels through a translation system

Discord notifications

In the chat room of your choice, create a webhook in the integration settings and paste the link in the config file.

Restart

If you've been defeated and want to start over:

  • Hardcore : stop your server, delete your world files, start your server
  • Normal : use the deathsync restart command

Permissions

  • deathsync.reload : allow to reload the configuration (default: op)
  • deathsync.restart : allow to restart the challenge (default: op)

Commands

  • deathsync reload : reloads the configuration
  • deathsync restart : restart the challenge

TODO

  • Improve the death cause identification (example: when a player is thrown into the air by a monster, display the monster responsible in the message)
  • Manage Worlds: Creates a new world when the group fails and teleports the players into it. Avoids having to delete the world and manually restart the server.

Development transparency

This project was developed with the help of AI. However, a human reviewed, tested, and validated the code.

Information

CategoryGameplay
Published onJuly 27, 2026
LicenseGPL
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