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Stack armadillos with WildStacker without nerfing farms: same silverfish, scutes and cramming as vanilla.

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R

1.1.0

New

  • /sa unstack splits the stacks of mobs WildStacker no longer stacks. Changing the WildStacker whitelist only affects new merges, so mobs stacked before stay stacked. This command splits them back:
    • each copy keeps the mob data, like color, variant and age
    • copies are spread over the free blocks around the stack, at most 8 per block, so vanilla cramming doesn't kill them
    • the stack name (like x30 Cow) is removed, names from name tags are kept
    • stacks in chunks loaded later are split too, until the next restart, and logged
    • Entities WildStacker can't stack, like armor stands, mannequins, players and NPCs, are skipped.

A stack only keeps one real mob, so mobs that were different before being stacked come back as copies of the first one.

Replace the old jar with this one. No config changes needed.

SHA-256: c3b64e9a16432bd33734c8079634a47b6ffad0ea574c848fbaff6199deb498d8

Information

Published
October 6, 2026
1Downloads

Platforms

Paper
Paper
26.2

Dependencies

PaperPaper

Dependencies: Paper

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No dependencies

Add anything a server has to install alongside this version.