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High-Performance Land Protection & Economy Ecosystem. [Folia Native]

Report AegisGuard?

Frequently Asked Questions

Q: Is AegisGuard compatible with Folia?

Yes. AegisGuard is built with Folia support in mind and also works on standard Spigot, Paper, and Purpur servers.
In v1.2.6.1, scheduler and reload behavior were tightened further to improve cross-server compatibility.

Q: Does it work on older versions like 1.8 to 1.19?

No. AegisGuard is built for the modern Minecraft ecosystem and currently targets 1.20+.
It uses newer server APIs and modern plugin architecture for stability, compatibility, and performance.

Q: Can I disable economy features?

Yes. Many economy-related systems can be disabled or left unused depending on your configuration.
If Vault is not installed, money-based features will not function, and you can configure the plugin around free or non-Vault progression paths where supported.

Q: Can I make players pay with items, ClaimBlocks, EXP, or levels instead of money?

Yes. AegisGuard supports multiple currency types in its economy layer, including:

  • Vault
  • ClaimBlocks
  • EXP
  • Levels
  • Items

Availability depends on the system and how your server is configured in config.yml.

Q: How do I create a Spawn or Server Zone?

Use the restored Sentinel's Scepter workflow:

/agadmin wand server
/agadmin claim

Select two corners, then confirm the area as a proper server-owned protected zone.

Q: Can players rent out parts of their land?

Yes. AegisGuard supports subplots / subzones and zone-based management.
Players can create interior plot sections using:

/ag subplot [name]
/ag subzone [name]

after selecting corners inside a claim with the wand. Those spaces can then be managed through the zone system.

Q: My Dynmap, BlueMap, or Pl3xMap markers are not showing. What should I check?

Start with these steps:

  1. Make sure the relevant hook is enabled in config.yml
  2. Make sure the map plugin itself is installed and running correctly
  3. Reload or restart after changing hook configuration
  4. For Dynmap specifically, run /dynmap fullrender if map tiles are missing or black

v1.2.6.1 improves map hook reload behavior, but a full restart is still the safest option after major map-plugin changes.

Q: Why is the v1.2.6.1 JAR file so much larger?

The JAR is larger because v1.2.6.1 now bundles important compatibility dependencies directly in the final build.
This helps larger servers and SQL-backed servers by including support for:

  • SQLite
  • MySQL
  • MariaDB
  • connection pooling libraries

The result is a larger JAR, but an easier and more reliable plug-and-play setup.

Q: How do I enable Wilderness Revert?

Enable it in config.yml under the wilderness_revert section.
For best results, database-backed storage is recommended on larger servers, especially if you expect heavier logging and revert activity.

Q: Can I customize the Aegis Scepter?

Yes. You can change the name, lore, and even the item type in config.yml.
The plugin identifies the tool through persistent data, so players cannot simply recreate it by renaming or crafting the base item.


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